Message code enum part 5: control codes.
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@@ -52,7 +52,7 @@ void TOneway::Collision(TBall* ball, vector2* nextPosition, vector2* direction,
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{
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if (HardHitSoundId)
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loader::play_sound(HardHitSoundId, ball, "TOneway1");
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control::handler(63, this);
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control::handler(MessageCode::ControlCollision, this);
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}
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}
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else if (PinballTable->TiltLockFlag)
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