Fixed: When trying to add a high-pass filter in the Configuration Editor, it was instead configured to be a low-pass filter.
50 lines
1.6 KiB
C++
50 lines
1.6 KiB
C++
/*
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This file is part of Equalizer APO, a system-wide equalizer.
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Copyright (C) 2017 Jonas Thedering
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <memory>
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#include <string>
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#include <unordered_map>
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#include "AbstractLibrary.h"
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#include "aeffectx.h"
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#include <queue>
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#include "VSTPluginInstance.h"
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class VSTPluginLibrary : public AbstractLibrary
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{
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public:
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static std::shared_ptr<VSTPluginLibrary> getInstance(const std::wstring& libPath);
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static std::wstring getDefaultPluginPath();
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std::wstring getLibPath() override;
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typedef AEffect* (* vstPluginMain)(audioMasterCallback audioMaster);
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vstPluginMain VSTPluginMain;
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protected:
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bool loadFunctions() override;
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private:
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VSTPluginLibrary(const std::wstring& libPath);
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static std::unordered_map<std::wstring, std::weak_ptr<VSTPluginLibrary> > instanceMap;
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static std::wstring defaultPluginPath;
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std::wstring libPath;
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};
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