Files
EqualizerAPO/filters/DelayFilter.cpp
T
jthedering 90ee2b0aa9 Version 0.9
Added: Filter type "IIR", which allows to specify a user-defined IIR filter of arbitrary order with custom coefficients.
Improved: For playback devices, the APO is now installed both as GFX (post-mix) and LFX (pre-mix) APO. Normally the filtering happens in GFX, but the command "Stage" allows to select LFX to apply effects based on the number of input channels.
Added: Expression language. The commands "If", "ElseIf", "Else", "EndIf", "Eval" and inline expressions allow to change the filter behaviour based on runtime conditions.
Added: Command "Copy", which copies audio data between channels.
Added: Command "Delay", which delays the audio on the currently selected channels.
Improved: Configuration files are now locked exclusively for writing while reading them.
Improved: There is now a transition (10 ms) from old to new configuration after loading.
Improved: Substantial internal restructuring to improve extensibility and maintainability. Filtering commands now work exactly in the order they were specified.
Fixed: When the microphone input was in stereo but the application requested a mono stream, the audio was heavily distorted.
Fixed: The sine sweep generated by the Benchmark application had floating-point precision issues leading to severe artifacts when certain filters were applied.
2014-08-10 18:35:59 +00:00

112 lines
3.4 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2014 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <cmath>
#include "helpers/MemoryHelper.h"
#include "DelayFilter.h"
using namespace std;
DelayFilter::DelayFilter(double delay, bool isMs)
:delay(delay), isMs(isMs)
{
buffers = NULL;
}
DelayFilter::~DelayFilter()
{
cleanup();
}
vector<wstring> DelayFilter::initialize(float sampleRate, unsigned maxFrameCount, vector<wstring> channelNames)
{
cleanup();
channelCount = (unsigned)channelNames.size();
if(isMs)
bufferLength = (unsigned)(sampleRate * delay / 1000.0 + 0.5);
else
bufferLength = (unsigned)(delay + 0.5);
buffers = (float**)MemoryHelper::alloc(sizeof(float*) * channelCount);
for(unsigned i=0; i<channelCount; i++)
{
buffers[i] = (float*)MemoryHelper::alloc(sizeof(float) * bufferLength);
memset(buffers[i], 0, sizeof(float) * bufferLength);
}
bufferOffset = 0;
return channelNames;
}
#pragma AVRT_CODE_BEGIN
void DelayFilter::process(float** output, float** input, unsigned frameCount)
{
for(unsigned i=0; i<channelCount; i++)
{
float* inputChannel = input[i];
float* outputChannel = output[i];
float* bufferChannel = buffers[i];
if(bufferLength <= frameCount)
{
memcpy(outputChannel, bufferChannel + bufferOffset, (bufferLength - bufferOffset) * sizeof(float));
memcpy(outputChannel + bufferLength - bufferOffset, bufferChannel, bufferOffset * sizeof(float));
memcpy(outputChannel + bufferLength, inputChannel, (frameCount - bufferLength) * sizeof(float));
memcpy(bufferChannel, inputChannel + frameCount - bufferLength, bufferLength * sizeof(float));
}
else
{
if(bufferLength < bufferOffset + frameCount)
{
memcpy(outputChannel, bufferChannel + bufferOffset, (bufferLength - bufferOffset) * sizeof(float));
memcpy(outputChannel + bufferLength - bufferOffset, bufferChannel, (frameCount - (bufferLength - bufferOffset)) * sizeof(float));
memcpy(bufferChannel + bufferOffset, inputChannel, (bufferLength - bufferOffset) * sizeof(float));
memcpy(bufferChannel, inputChannel + bufferLength - bufferOffset, (frameCount - (bufferLength - bufferOffset)) * sizeof(float));
}
else
{
memcpy(outputChannel, bufferChannel + bufferOffset, frameCount * sizeof(float));
memcpy(bufferChannel + bufferOffset, inputChannel, frameCount * sizeof(float));
}
}
}
if(bufferLength <= frameCount)
bufferOffset = 0;
else
bufferOffset = (bufferOffset + frameCount) % bufferLength;
}
#pragma AVRT_CODE_END
void DelayFilter::cleanup()
{
if(buffers != NULL)
{
for(unsigned i=0; i<channelCount; i++)
MemoryHelper::free(buffers[i]);
MemoryHelper::free(buffers);
buffers = NULL;
}
}