Files
EqualizerAPO/EqualizerAPO.h
T
jthedering d81193521b Version 0.9.2
Added: New troubleshooting options have been added to the Configurator that can be tried in case of problems.
Improved: E-APO is now normally always installed as LFX/GFX, also in Windows 8.1 and later, to avoid problems with some applications bypassing SFX/MFX APOs (e.g. Skype).
Fixed: If the input channel count was higher than the output channel count and there was no child APO, Equalizer APO could crash during initialization.
Fixed: If a file in the config path was only renamed (not modified), the configuration was not reloaded.
2015-04-14 18:44:29 +00:00

88 lines
3.3 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2012 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#pragma once
#include <Unknwn.h>
#include <audioenginebaseapo.h>
#include <BaseAudioProcessingObject.h>
#include "FilterEngine.h"
class INonDelegatingUnknown
{
virtual HRESULT __stdcall NonDelegatingQueryInterface(const IID& iid, void** ppv) = 0;
virtual ULONG __stdcall NonDelegatingAddRef() = 0;
virtual ULONG __stdcall NonDelegatingRelease() = 0;
};
// {EACD2258-FCAC-4FF4-B36D-419E924A6D79}
const GUID EQUALIZERAPO_PRE_MIX_GUID = { 0xeacd2258, 0xfcac, 0x4ff4, { 0xb3, 0x6d, 0x41, 0x9e, 0x92, 0x4a, 0x6d, 0x79 } };
// {EC1CC9CE-FAED-4822-828A-82A81A6F018F}
const GUID EQUALIZERAPO_POST_MIX_GUID = { 0xec1cc9ce, 0xfaed, 0x4822, { 0x82, 0x8a, 0x82, 0xa8, 0x1a, 0x6f, 0x01, 0x8f } };
class EqualizerAPO
: public CBaseAudioProcessingObject, public IAudioSystemEffects, public INonDelegatingUnknown
{
public:
EqualizerAPO(IUnknown* pUnkOuter);
virtual ~EqualizerAPO();
// IUnknown
virtual HRESULT __stdcall QueryInterface(const IID& iid, void** ppv);
virtual ULONG __stdcall AddRef();
virtual ULONG __stdcall Release();
// IAudioProcessingObject
virtual HRESULT __stdcall GetLatency(HNSTIME* pTime);
virtual HRESULT __stdcall Initialize(UINT32 cbDataSize, BYTE* pbyData);
virtual HRESULT __stdcall IsInputFormatSupported(IAudioMediaType* pOutputFormat,
IAudioMediaType* pRequestedInputFormat, IAudioMediaType** ppSupportedInputFormat);
// IAudioProcessingObjectConfiguration
virtual HRESULT __stdcall LockForProcess(UINT32 u32NumInputConnections,
APO_CONNECTION_DESCRIPTOR** ppInputConnections, UINT32 u32NumOutputConnections,
APO_CONNECTION_DESCRIPTOR** ppOutputConnections);
virtual HRESULT __stdcall UnlockForProcess(void);
// IAudioProcessingObjectRT
virtual void __stdcall APOProcess(UINT32 u32NumInputConnections,
APO_CONNECTION_PROPERTY** ppInputConnections, UINT32 u32NumOutputConnections,
APO_CONNECTION_PROPERTY** ppOutputConnections);
// INonDelegatingUnknown
virtual HRESULT __stdcall NonDelegatingQueryInterface(const IID& iid, void** ppv);
virtual ULONG __stdcall NonDelegatingAddRef();
virtual ULONG __stdcall NonDelegatingRelease();
static long instCount;
static const CRegAPOProperties<1> regPostMixProperties;
static const CRegAPOProperties<1> regPreMixProperties;
private:
long refCount;
IUnknown* pUnkOuter;
FilterEngine engine;
void resetChild();
IAudioProcessingObject* childAPO;
IAudioProcessingObjectRT* childRT;
IAudioProcessingObjectConfiguration* childCfg;
};