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EqualizerAPO/BiQuad.h
T

73 lines
1.7 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2013 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <string>
#define IS_DENORMAL(f) (((*(unsigned int *)&(f))&0x7f800000) == 0)
class BiQuad
{
public:
enum Type
{
LOW_PASS, HIGH_PASS, BAND_PASS, NOTCH, ALL_PASS, PEAKING, LOW_SHELF, HIGH_SHELF
};
BiQuad() {}
BiQuad(Type type, float dbGain, float freq, float srate, float bandwidthOrQOrS, bool isBandwidth);
__forceinline
void removeDenormals()
{
if(IS_DENORMAL(x1))
x1 = 0.0f;
if(IS_DENORMAL(x2))
x2 = 0.0f;
if(IS_DENORMAL(y1))
y1 = 0.0f;
if(IS_DENORMAL(y2))
y2 = 0.0f;
}
__forceinline
float process(float sample)
{
float result = a0 * sample + a[0] * x1 + a[1] * x2 +
a[2] * y1 + a[3] * y2;
x2 = x1;
x1 = sample;
y2 = y1;
y1 = result;
//Input for next stage
return result;
}
float gainAt(float freq, float srate);
private:
__declspec(align(16)) float a[4];
float a0;
float x1, x2;
float y1, y2;
};