Files
EqualizerAPO/filters/ChannelFilter.cpp
T
jthedering b8cdd47f71 Version 1.0
Added: Configuration Editor, which allows to edit configurations in a graphical user interface. Contains GUIs for most commands supported by E-APO, but as lines can also be edited directly, all commands can be used.
Added: Command "GraphicEQ", which can act as a regular, fixed-band graphic equalizer (via the GUI) but also supports variable bands so that any desired frequency response can be specified. Internally, it is implemented via convolution with a generated IR.
Added: Command "Convolution", which allows to convolve the signal with a user-provided impulse response to achieve e.g. equalization or reverberation effects.
Improved: Configurator performs checks for registry values that are needed for the operation of E-APO, which may be changed by driver installations, fixing the values if necessary.
Improved: Configurator shows which is the default device as a hint to the user.
2015-09-27 16:01:21 +00:00

91 lines
2.4 KiB
C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2014 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "stdafx.h"
#include <sstream>
#include <algorithm>
#include "helpers/MemoryHelper.h"
#include "helpers/LogHelper.h"
#include "helpers/ChannelHelper.h"
#include "ChannelFilter.h"
using namespace std;
ChannelFilter::ChannelFilter(const vector<wstring>& words)
:words(words)
{
}
ChannelFilter::~ChannelFilter()
{
}
vector<wstring> ChannelFilter::initialize(float sampleRate, unsigned maxFrameCount, vector<wstring> channelNames)
{
size_t channelCount = channelNames.size();
vector<bool> selectedChannels = vector<bool>(channelCount, false);
for(vector<wstring>::iterator it = words.begin(); it != words.end(); it++)
{
wstring currentWord = *it;
int channelNr = -1;
if(currentWord == L"ALL")
selectedChannels = vector<bool>(channelCount, true);
else
channelNr = ChannelHelper::getChannelIndex(currentWord, channelNames);
if(channelNr != -1 && channelNr < (int)channelCount)
{
selectedChannels[channelNr] = true;
}
}
vector<wstring> selectedChannelNames;
for(unsigned i=0; i<channelCount; i++)
{
if(selectedChannels[i])
selectedChannelNames.push_back(channelNames[i]);
}
wstringstream channelNumbers;
for(size_t c=0; c<channelCount; c++)
{
if(selectedChannels[c])
{
if(channelNumbers.tellp() > 0)
channelNumbers << L", ";
channelNumbers << c+1;
}
}
TraceF(L"Selecting channel(s) number %s", channelNumbers.str().c_str());
return selectedChannelNames;
}
#pragma AVRT_CODE_BEGIN
void ChannelFilter::process(float** output, float** input, unsigned frameCount)
{
// nothing to do
}
#pragma AVRT_CODE_END