Fixed: When trying to add a high-pass filter in the Configuration Editor, it was instead configured to be a low-pass filter.
60 lines
2.1 KiB
C++
60 lines
2.1 KiB
C++
/*
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This file is part of Equalizer APO, a system-wide equalizer.
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Copyright (C) 2017 Jonas Thedering
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include "IFilter.h"
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#include "helpers/VSTPluginLibrary.h"
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#pragma AVRT_VTABLES_BEGIN
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class VSTPluginFilter : public IFilter
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{
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public:
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VSTPluginFilter(std::shared_ptr<VSTPluginLibrary> library, std::wstring chunkData, std::unordered_map<std::wstring, float> paramMap);
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~VSTPluginFilter();
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bool getInPlace() override {return false;}
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std::vector<std::wstring> initialize(float sampleRate, unsigned maxFrameCount, std::vector<std::wstring> channelNames) override;
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void prepareForProcessing(float sampleRate, unsigned maxFrameCount);
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void process(float** output, float** input, unsigned frameCount) override;
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std::shared_ptr<VSTPluginLibrary> getLibrary() const;
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std::wstring getChunkData() const;
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std::unordered_map<std::wstring, float> getParamMap() const;
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private:
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void cleanup();
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std::shared_ptr<VSTPluginLibrary> library;
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std::wstring libPath;
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std::wstring chunkData;
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std::unordered_map<std::wstring, float> paramMap;
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size_t channelCount;
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unsigned effectChannelCount;
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size_t effectCount = 0;
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VSTPluginInstance** effects = NULL;
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size_t emptyChannelCount = 0;
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float** emptyChannels = NULL;
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float** inputArray = NULL;
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float** outputArray = NULL;
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bool skipProcessing = false;
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bool reportCrash = true;
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};
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#pragma AVRT_VTABLES_END
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