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C++

/*
This file is part of EqualizerAPO, a system-wide equalizer.
Copyright (C) 2014 Jonas Thedering
This program is free software; you can redistribute it and/or modify
it under the terms of the GNU General Public License as published by
the Free Software Foundation; either version 2 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License along
with this program; if not, write to the Free Software Foundation, Inc.,
51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include "stdafx.h"
#define _USE_MATH_DEFINES
#include <cmath>
#include "PreampFilter.h"
using namespace std;
PreampFilter::PreampFilter(double dbGain)
: dbGain(dbGain)
{
gain = (float)pow(10.0, dbGain / 20.0);
}
vector<wstring> PreampFilter::initialize(float sampleRate, unsigned maxFrameCount, vector<wstring> channelNames)
{
this->channelCount = channelNames.size();
return channelNames;
}
#pragma AVRT_CODE_BEGIN
void PreampFilter::process(float** output, float** input, unsigned frameCount)
{
for (size_t i = 0; i < channelCount; i++)
{
float* sampleChannel = input[i];
for (unsigned j = 0; j < frameCount; j++)
sampleChannel[j] *= gain;
}
}
#pragma AVRT_CODE_END