/* This file is part of EqualizerAPO, a system-wide equalizer. Copyright (C) 2012 Jonas Thedering This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include #include #define IS_DENORMAL(f) (((*(unsigned int *)&(f))&0x7f800000) == 0) struct BiQuad { BiQuad() {} BiQuad(float dbGain, float freq, float srate, float bandwidthOrQ, bool isQ); __forceinline void removeDenormals() { if(IS_DENORMAL(x1)) x1 = 0.0f; if(IS_DENORMAL(x2)) x2 = 0.0f; if(IS_DENORMAL(y1)) y1 = 0.0f; if(IS_DENORMAL(y2)) y2 = 0.0f; } __forceinline float process(float sample) { float result = a0 * sample + a[0] * x1 + a[1] * x2 + a[2] * y1 + a[3] * y2; x2 = x1; x1 = sample; y2 = y1; y1 = result; //Input for next stage return result; } __declspec(align(16)) float a[4]; float a0; float x1, x2; float y1, y2; }; struct ChannelData { ChannelData(); float preamp; unsigned filterCount; BiQuad filters[100]; // used while loading instead of overwriting immediately float loadPreamp; unsigned loadFilterCount; }; class ParametricEQ { public: ParametricEQ(); ~ParametricEQ(); void setDeviceInfo(const std::wstring& deviceName, const std::wstring& connectionName, const std::wstring& deviceGuid); void initialize(float sampleRate, unsigned channelCount, unsigned channelMask); void loadConfig(); void process(float *output, float *input, unsigned frameCount); private: void loadConfig(const std::wstring& path, std::vector selectedChannels); float getFreq(const std::wstring& freqString); unsigned getChannelNumber(unsigned position); static unsigned long __stdcall notificationThread(void* parameter); std::wstring deviceName; std::wstring connectionName; std::wstring deviceGuid; std::wstring configPath; float sampleRate; unsigned channelCount; unsigned channelMask; ChannelData* channelData; bool lastInputWasSilent; void* threadHandle; void* shutdownEvent; };