/* This file is part of EqualizerAPO, a system-wide equalizer. Copyright (C) 2014 Jonas Thedering This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #include "stdafx.h" #include #include "helpers/MemoryHelper.h" #include "DelayFilter.h" using namespace std; DelayFilter::DelayFilter(double delay, bool isMs) :delay(delay), isMs(isMs) { buffers = NULL; } DelayFilter::~DelayFilter() { cleanup(); } vector DelayFilter::initialize(float sampleRate, unsigned maxFrameCount, vector channelNames) { cleanup(); channelCount = (unsigned)channelNames.size(); if(isMs) bufferLength = (unsigned)(sampleRate * delay / 1000.0 + 0.5); else bufferLength = (unsigned)(delay + 0.5); buffers = (float**)MemoryHelper::alloc(sizeof(float*) * channelCount); for(unsigned i=0; i