/* This file is part of EqualizerAPO, a system-wide equalizer. Copyright (C) 2013 Jonas Thedering This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #define _USE_MATH_DEFINES #include #include #include "BiQuad.h" using namespace std; BiQuad::BiQuad(Type type, double dbGain, double freq, double srate, double bandwidthOrQOrS, bool isBandwidth) { double A; if(type == PEAKING || type == LOW_SHELF || type == HIGH_SHELF) A = pow(10, dbGain / 40); else A = pow(10, dbGain / 20); double omega = 2 * M_PI * freq / srate; double sn = sin(omega); double cs = cos(omega); double alpha; double beta = -1; if (type == LOW_SHELF || type == HIGH_SHELF) // S { alpha = sn/2 * sqrt((A + 1/A) * (1/bandwidthOrQOrS - 1) + 2); beta = 2 * sqrt(A) * alpha; } else if(isBandwidth) // BW alpha = sn * sinh(M_LN2/2 * bandwidthOrQOrS * omega / sn); else // Q alpha = sn / (2 * bandwidthOrQOrS); double b0, b1, b2, a0, a1, a2; switch(type) { case LOW_PASS: b0 = (1 - cs) /2; b1 = 1 - cs; b2 = (1 - cs) /2; a0 = 1 + alpha; a1 = -2 * cs; a2 = 1 - alpha; break; case HIGH_PASS: b0 = (1 + cs) /2; b1 = -(1 + cs); b2 = (1 + cs) /2; a0 = 1 + alpha; a1 = -2 * cs; a2 = 1 - alpha; break; case BAND_PASS: b0 = alpha; b1 = 0; b2 = -alpha; a0 = 1 + alpha; a1 = -2 * cs; a2 = 1 - alpha; break; case NOTCH: b0 = 1; b1 = -2 * cs; b2 = 1; a0 = 1 + alpha; a1 = -2 * cs; a2 = 1 - alpha; break; case ALL_PASS: b0 = 1 - alpha; b1 = -2 * cs; b2 = 1 + alpha; a0 = 1 + alpha; a1 = -2 * cs; a2 = 1 - alpha; break; case PEAKING: b0 = 1 + (alpha * A); b1 = -2 * cs; b2 = 1 - (alpha * A); a0 = 1 + (alpha / A); a1 = -2 * cs; a2 = 1 - (alpha / A); break; case LOW_SHELF: b0 = A * ((A + 1) - (A - 1) * cs + beta); b1 = 2 * A * ((A - 1) - (A + 1) * cs); b2 = A * ((A + 1) - (A - 1) * cs - beta); a0 = (A + 1) + (A - 1) * cs + beta; a1 = -2 * ((A - 1) + (A + 1) * cs); a2 = (A + 1) + (A - 1) * cs - beta; break; case HIGH_SHELF: b0 = A * ((A + 1) + (A - 1) * cs + beta); b1 = -2 * A * ((A - 1) + (A + 1) * cs); b2 = A * ((A + 1) + (A - 1) * cs - beta); a0 = (A + 1) - (A - 1) * cs + beta; a1 = 2 * ((A - 1) - (A + 1) * cs); a2 = (A + 1) - (A - 1) * cs - beta; break; } this->a0 = float(b0 / a0); this->a[0] = float(b1 / a0); this->a[1] = float(b2 / a0); this->a[2] = float(a1 / a0); this->a[3] = float(a2 / a0); x1 = 0; x2 = 0; y1 = 0; y2 = 0; } float BiQuad::gainAt(float freq, float srate) { float omega = 2 * (float)M_PI * freq / srate; float sn = sin(omega/2.0f); float phi = sn * sn; float b0 = this->a0; float b1 = this->a[0]; float b2 = this->a[1]; float a0 = 1.0f; float a1 = -this->a[2]; float a2 = -this->a[3]; float dbGain = 10*log10( pow(b0+b1+b2, 2) - 4*(b0*b1 + 4*b0*b2 + b1*b2)*phi + 16*b0*b2*phi*phi ) -10*log10( pow(a0+a1+a2, 2) - 4*(a0*a1 + 4*a0*a2 + a1*a2)*phi + 16*a0*a2*phi*phi ); return dbGain; }