/* This file is part of Equalizer APO, a system-wide equalizer. Copyright (C) 2017 Jonas Thedering This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include #include #include #include "AbstractLibrary.h" #include "aeffectx.h" #include #include "VSTPluginInstance.h" class VSTPluginLibrary : public AbstractLibrary { public: static std::shared_ptr getInstance(const std::wstring& libPath); static std::wstring getDefaultPluginPath(); std::wstring getLibPath() override; typedef AEffect* (* vstPluginMain)(audioMasterCallback audioMaster); vstPluginMain VSTPluginMain; protected: bool loadFunctions() override; private: VSTPluginLibrary(const std::wstring& libPath); static std::unordered_map> instanceMap; static std::wstring defaultPluginPath; std::wstring libPath; };