/* This file is part of Equalizer APO, a system-wide equalizer. Copyright (C) 2017 Jonas Thedering This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ #pragma once #include #include #include #include "aeffectx.h" class VSTPluginLibrary; class VSTPluginInstance { public: VSTPluginInstance(const std::shared_ptr& library, int processLevel); ~VSTPluginInstance(); bool initialize(); int numInputs() const; int numOutputs() const; bool canReplacing() const; int uniqueID() const; std::wstring getName() const; int getUsedChannelCount() const; void setUsedChannelCount(int count); float getSampleRate() const; int getProcessLevel() const; void setProcessLevel(int value); int getLanguage() const; void setLanguage(int value); void prepareForProcessing(float sampleRate, int blockSize); void writeToEffect(const std::wstring& chunkData, const std::unordered_map& paramMap); void readFromEffect(std::wstring& chunkData, std::unordered_map& paramMap) const; void startProcessing(); void processReplacing(float** inputArray, float** outputArray, int frameCount); void process(float** inputArray, float** outputArray, int frameCount); void stopProcessing(); void startEditing(HWND hWnd, short* width, short* height); void doIdle(); void stopEditing(); void setAutomateFunc(std::function func); void onAutomate(); void setSizeWindowFunc(std::function func); void onSizeWindow(int w, int h); private: std::shared_ptr library; AEffect* effect = NULL; std::function automateFunc; std::function sizeWindowFunc; float sampleRate = 0.0f; int usedChannelCount = -1; int processLevel = 0; int language = 1; };