Added: All remaining filter types (LP(Q), HP(Q), LS(6/12dB), HS(6/12dB), NO, AP) of RoomEQWizard's "Generic" equalizer. Syntax is compatible to REW's filter text file, of course.
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@@ -23,48 +23,7 @@
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#include <vector>
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#include <hash_map>
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#define IS_DENORMAL(f) (((*(unsigned int *)&(f))&0x7f800000) == 0)
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struct BiQuad
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{
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BiQuad() {}
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BiQuad(float dbGain, float freq, float srate, float bandwidthOrQ, bool isQ);
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__forceinline
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void removeDenormals()
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{
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if(IS_DENORMAL(x1))
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x1 = 0.0f;
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if(IS_DENORMAL(x2))
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x2 = 0.0f;
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if(IS_DENORMAL(y1))
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y1 = 0.0f;
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if(IS_DENORMAL(y2))
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y2 = 0.0f;
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}
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__forceinline
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float process(float sample)
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{
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float result = a0 * sample + a[0] * x1 + a[1] * x2 +
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a[2] * y1 + a[3] * y2;
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x2 = x1;
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x1 = sample;
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y2 = y1;
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y1 = result;
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//Input for next stage
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return result;
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}
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__declspec(align(16)) float a[4];
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float a0;
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float x1, x2;
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float y1, y2;
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};
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#include "BiQuad.h"
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struct ChannelData
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{
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@@ -109,4 +68,6 @@ private:
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void* shutdownEvent;
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stdext::hash_map<std::wstring, int> channelNameToPosMap;
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stdext::hash_map<int, std::wstring> channelPosToNameMap;
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stdext::hash_map<std::wstring, BiQuad::Type> filterNameToTypeMap;
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stdext::hash_map<BiQuad::Type, std::wstring> filterTypeToDescriptionMap;
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};
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