Added: VST Plugin support. Add and configure plugins via Configuration Editor. The plugin's architecture has to match the OS architecture, so most people will need 64-bit plugins. The subdirectory plugins is offered to put plugins into, but they can be opened from any directory with sufficient permissions.
Fixed: When trying to add a high-pass filter in the Configuration Editor, it was instead configured to be a low-pass filter.
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/*
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This file is part of Equalizer APO, a system-wide equalizer.
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Copyright (C) 2017 Jonas Thedering
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#pragma once
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#include <string>
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class AbstractLibrary
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{
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public:
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static const int FILE_NOT_FOUND = -1;
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static const int LOADING_FAILED = -2;
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static const int FUNCTIONS_MISSING = -3;
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static const int WRONG_ARCHITECTURE = -4;
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virtual ~AbstractLibrary();
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int initialize();
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virtual std::wstring getLibPath() = 0;
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protected:
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virtual bool loadFunctions() = 0;
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virtual int customInitialize();
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HMODULE module = NULL;
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private:
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unsigned short getFileArchitecture(const std::wstring& filePath);
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};
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