Added: VST Plugin support. Add and configure plugins via Configuration Editor. The plugin's architecture has to match the OS architecture, so most people will need 64-bit plugins. The subdirectory plugins is offered to put plugins into, but they can be opened from any directory with sufficient permissions.
Fixed: When trying to add a high-pass filter in the Configuration Editor, it was instead configured to be a low-pass filter.
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/*
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This file is part of Equalizer APO, a system-wide equalizer.
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Copyright (C) 2017 Jonas Thedering
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This program is free software; you can redistribute it and/or modify
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it under the terms of the GNU General Public License as published by
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the Free Software Foundation; either version 2 of the License, or
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(at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License along
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with this program; if not, write to the Free Software Foundation, Inc.,
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51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "stdafx.h"
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#include "helpers/StringHelper.h"
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#include "helpers/VSTPluginLibrary.h"
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#include "helpers/LogHelper.h"
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#include "VSTPluginFilter.h"
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#include "VSTPluginFilterFactory.h"
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using namespace std;
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vector<IFilter*> VSTPluginFilterFactory::createFilter(const wstring& configPath, wstring& command, wstring& parameters)
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{
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VSTPluginFilter* filter = NULL;
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if (command == L"VSTPlugin")
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{
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shared_ptr<VSTPluginLibrary> library;
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wstring chunkData;
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unordered_map<wstring, float> paramMap;
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vector<wstring> parts = StringHelper::splitQuoted(parameters, ' ');
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for (unsigned i = 0; i + 1 < parts.size(); i += 2)
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{
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wstring key = parts[i];
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wstring value = parts[i + 1];
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if (key == L"Library")
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{
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wstring libPath;
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if (PathIsRelativeW(value.c_str()))
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{
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wchar_t filePath[MAX_PATH];
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wstring pluginPath = VSTPluginLibrary::getDefaultPluginPath();
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pluginPath._Copy_s(filePath, sizeof(filePath) / sizeof(wchar_t), MAX_PATH);
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if (pluginPath.size() < MAX_PATH)
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filePath[pluginPath.size()] = L'\0';
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else
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filePath[MAX_PATH - 1] = L'\0';
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PathAppendW(filePath, value.c_str());
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libPath = filePath;
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}
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else
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libPath = value;
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library = VSTPluginLibrary::getInstance(libPath);
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}
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else if (key == L"ChunkData")
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{
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chunkData = value;
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}
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else
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{
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float f = wcstof(value.c_str(), NULL);
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paramMap[key] = f;
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}
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}
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if (library != NULL)
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{
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bool create = true;
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if (configPath != L"")
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{
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create = false;
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TraceF(L"Adding VST plugin %s", library->getLibPath().c_str());
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int res = library->initialize();
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if (res < 0)
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{
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#ifdef _WIN64
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int bitDepth = 64;
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#else
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int bitDepth = 32;
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#endif
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if (res == AbstractLibrary::FILE_NOT_FOUND)
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LogF(L"File %s not found", library->getLibPath());
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else if (res == AbstractLibrary::LOADING_FAILED)
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LogF(L"Library %s could not be loaded", library->getLibPath());
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else if (res == AbstractLibrary::FUNCTIONS_MISSING)
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LogF(L"Library %s does not contain needed functions", library->getLibPath());
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else if (res == AbstractLibrary::WRONG_ARCHITECTURE)
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LogF(L"Library %s has wrong architecture, must be %d-bit", library->getLibPath(), bitDepth);
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}
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else
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{
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create = true;
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}
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}
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if (create)
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{
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void* mem = MemoryHelper::alloc(sizeof(VSTPluginFilter));
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filter = new(mem) VSTPluginFilter(library, chunkData, paramMap);
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}
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}
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}
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if (filter == NULL)
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return vector<IFilter*>(0);
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return vector<IFilter*>(1, filter);
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}
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