Told VS to do a Code Cleanup.

This commit is contained in:
Chris Darnell committed 2021-04-30 18:31:30 -07:00
1 parent 50c5bd0caa
commit bf94bffb77
18 files changed
+138 -282

No files matched your search

+12 -22
View File
@@ -1,22 +1,12 @@
using System;
using System.Diagnostics;
using System.IO;
using System.Threading.Tasks;
using DSharpPlus.CommandsNext;
using DSharpPlus.CommandsNext;
using DSharpPlus.CommandsNext.Attributes;
using DSharpPlus.Entities;
using DSharpPlus.VoiceNext;
using System.Text.RegularExpressions;
using System.Linq;
using System.Collections.Generic;
using Newtonsoft.Json;
using System.Text;
using DSharpPlus;
using DSharpPlus.CommandsNext.Exceptions;
using DSharpPlus.EventArgs;
using DSharpPlus.VoiceNext.Codec;
using Microsoft.Extensions.Logging;
using System;
using System.Collections.Generic;
using System.Net;
using System.Text.RegularExpressions;
using System.Threading.Tasks;
namespace StarsiegeBot
{
@@ -50,7 +40,7 @@ namespace StarsiegeBot
}
}
[GroupCommand]
public async Task Overview (CommandContext ctx)
public async Task Overview(CommandContext ctx)
{
await ctx.TriggerTypingAsync();
Update();
@@ -70,9 +60,9 @@ namespace StarsiegeBot
Title = "Master|Game Server Overview",
Description = "Number of Master, and Game servers. Along with number of errors."
};
embed.AddField("Masters", gameData.Masters.Length.ToString(),true);
embed.AddField("Games", gameData.Games.Length.ToString(),true);
embed.AddField("Errors", gameData.Errors.Length.ToString(),true);
embed.AddField("Masters", gameData.Masters.Length.ToString(), true);
embed.AddField("Games", gameData.Games.Length.ToString(), true);
embed.AddField("Errors", gameData.Errors.Length.ToString(), true);
await ctx.RespondAsync(embed);
}
@@ -106,7 +96,7 @@ namespace StarsiegeBot
[Command("Masters"), Aliases("m")]
[Description("Gives all the master servers as a script to be improted into `master.cs`.")]
public async Task MasterServers (CommandContext ctx)
public async Task MasterServers(CommandContext ctx)
{
await ctx.TriggerTypingAsync();
Update();
@@ -137,7 +127,7 @@ namespace StarsiegeBot
[Command("games"), Aliases("g")]
[Description("Currently: Lists games that have been started (Player dropped in). End Result: Lists all games that have a player in the server (either dropped in or not)")]
public async Task GameServers(CommandContext ctx, [Description("Number of players you want to check for. Game servers will need at least this meaning or more to be listed.")]int playerCount = 1)
public async Task GameServers(CommandContext ctx, [Description("Number of players you want to check for. Game servers will need at least this meaning or more to be listed.")] int playerCount = 1)
{
await ctx.TriggerTypingAsync();
Update();
@@ -145,7 +135,7 @@ namespace StarsiegeBot
// setup an exit point check.
bool exit = false;
// if its null, we're going to exit.
if(gameData is null || gameData.Games is null)
if (gameData is null || gameData.Games is null)
{
exit = true;
}