Told VS to do a Code Cleanup.
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@@ -1,21 +1,15 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace StarsiegeBot
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{
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@@ -117,7 +111,7 @@ namespace StarsiegeBot
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}
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[GroupCommand]
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public async Task DeathMessage(CommandContext ctx, [Description("Optional. Person you want to see kill you. If blank, will show generic death message.")]DiscordMember target = null)
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public async Task DeathMessage(CommandContext ctx, [Description("Optional. Person you want to see kill you. If blank, will show generic death message.")] DiscordMember target = null)
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{
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// We're typing! (In all honesty, this is just used to avoid the 'async task not using await' messages I get.
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await ctx.TriggerTypingAsync();
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@@ -129,7 +123,7 @@ namespace StarsiegeBot
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await ctx.RespondAsync("Death Messages Commands have been disabled. Please contact the bot owners.");
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return;
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}
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// set some basic output incase something goes south.
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string line = "Something went wrong.";
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// if there is no target, we're going to "kill" the author.
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@@ -182,7 +176,7 @@ namespace StarsiegeBot
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[Command("Add")]
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[Description("Adds a message to the Pending Death Message Queue. Generic Death Messages require just a [Killed] while any other death message requires both a [Killed] and a [Killer] tags. These will be replaced with the correct information in game, and in the usage of random DM generation.")]
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[Cooldown(1, 2, CooldownBucketType.Guild)]
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public async Task DeathMessageNew(CommandContext ctx, [RemainingText,Description("The Death Message you want added. See help section.")] string msg)
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public async Task DeathMessageNew(CommandContext ctx, [RemainingText, Description("The Death Message you want added. See help section.")] string msg)
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{
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// IF we're missing the Death Messages dot JSON file, we're going to get disabled... Check for that.
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// If disabled, let the person know the command set is disabled, and return.
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@@ -265,7 +259,7 @@ namespace StarsiegeBot
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// Tell DSharp that we want to upload this file.
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msg.WithFile("deathmessages.cs", sound);
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// Add some content so its not a blank file.
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msg.Content ="Here is your request for a death message script.";
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msg.Content = "Here is your request for a death message script.";
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// send that message.
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await ctx.RespondAsync(msg);
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// We're done with the file, so close access to it.
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@@ -1,21 +1,15 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace StarsiegeBot
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{
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@@ -1,22 +1,12 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using System;
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using System.Collections.Generic;
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using System.Net;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace StarsiegeBot
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{
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@@ -50,7 +40,7 @@ namespace StarsiegeBot
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}
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}
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[GroupCommand]
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public async Task Overview (CommandContext ctx)
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public async Task Overview(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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Update();
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@@ -70,9 +60,9 @@ namespace StarsiegeBot
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Title = "Master|Game Server Overview",
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Description = "Number of Master, and Game servers. Along with number of errors."
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};
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embed.AddField("Masters", gameData.Masters.Length.ToString(),true);
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embed.AddField("Games", gameData.Games.Length.ToString(),true);
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embed.AddField("Errors", gameData.Errors.Length.ToString(),true);
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embed.AddField("Masters", gameData.Masters.Length.ToString(), true);
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embed.AddField("Games", gameData.Games.Length.ToString(), true);
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embed.AddField("Errors", gameData.Errors.Length.ToString(), true);
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await ctx.RespondAsync(embed);
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}
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@@ -106,7 +96,7 @@ namespace StarsiegeBot
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[Command("Masters"), Aliases("m")]
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[Description("Gives all the master servers as a script to be improted into `master.cs`.")]
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public async Task MasterServers (CommandContext ctx)
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public async Task MasterServers(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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Update();
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@@ -137,7 +127,7 @@ namespace StarsiegeBot
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[Command("games"), Aliases("g")]
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[Description("Currently: Lists games that have been started (Player dropped in). End Result: Lists all games that have a player in the server (either dropped in or not)")]
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public async Task GameServers(CommandContext ctx, [Description("Number of players you want to check for. Game servers will need at least this meaning or more to be listed.")]int playerCount = 1)
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public async Task GameServers(CommandContext ctx, [Description("Number of players you want to check for. Game servers will need at least this meaning or more to be listed.")] int playerCount = 1)
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{
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await ctx.TriggerTypingAsync();
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Update();
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@@ -145,7 +135,7 @@ namespace StarsiegeBot
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// setup an exit point check.
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bool exit = false;
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// if its null, we're going to exit.
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if(gameData is null || gameData.Games is null)
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if (gameData is null || gameData.Games is null)
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{
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exit = true;
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}
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@@ -1,21 +1,15 @@
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System;
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using System.Collections.Generic;
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using System.IO;
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using System.Linq;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using System.Text.RegularExpressions;
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using System.Threading.Tasks;
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namespace StarsiegeBot
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{
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@@ -44,7 +38,7 @@ namespace StarsiegeBot
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var json = "";
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using (var fs = File.OpenRead("quickchats.json"))
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using (var sr = new StreamReader(fs, new UTF8Encoding(false)))
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json = sr.ReadToEnd();
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json = sr.ReadToEnd();
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quickchats = JsonConvert.DeserializeObject<Dictionary<string, Quickchat>>(json);
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// enable the commands.
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return true;
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@@ -194,7 +188,7 @@ namespace StarsiegeBot
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{
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// Open the file.
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FileStream sound = new FileStream($"./qc/{chat.soundFile}", FileMode.Open, FileAccess.Read);
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// feed it to the Message Builder.
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msg.WithFile(chat.soundFile, sound);
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}
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@@ -205,9 +199,9 @@ namespace StarsiegeBot
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}
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[Command("search"), Aliases("s")]
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[Cooldown(1,5,CooldownBucketType.Global)]
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[Cooldown(1, 5, CooldownBucketType.Global)]
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[Description("Searches all the [T]ext and [S]ound file names for the Search input.")]
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public async Task SearchQuickChats(CommandContext ctx, [RemainingText,Description("What to search for.")] string toSearch)
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public async Task SearchQuickChats(CommandContext ctx, [RemainingText, Description("What to search for.")] string toSearch)
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{
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await ctx.TriggerTypingAsync();
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string output;
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@@ -223,7 +217,7 @@ namespace StarsiegeBot
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StringBuilder sb = new StringBuilder();
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DiscordMessageBuilder msg = new DiscordMessageBuilder();
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int count = 0;
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// We're going to search each QC for the stuff in toSearch.
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foreach (KeyValuePair<string, Quickchat> qc in quickchats)
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{
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@@ -262,7 +256,7 @@ namespace StarsiegeBot
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[Command("toggle"), Aliases("t")]
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[RequireOwner]
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[Description("[Owner only] Enables or disables, or checks status of QuickChats.\r\nTo turn the feature on, use `TRUE`, `ON`, or `1`\r\nTo turn off, use `FALSE`, `OFF`, or `0`")]
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public async Task ToggleQC (CommandContext ctx, [RemainingText] string isEnabled = null)
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public async Task ToggleQC(CommandContext ctx, [RemainingText] string isEnabled = null)
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{
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await ctx.TriggerTypingAsync();
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isEnabled = isEnabled.ToLower();
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@@ -281,7 +275,7 @@ namespace StarsiegeBot
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IsEnabled = false;
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}
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output = $"Quickchats {(IsEnabled ? "Enabled":"Disabled")}";
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output = $"Quickchats {(IsEnabled ? "Enabled" : "Disabled")}";
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}
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else
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{
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