Modified the Flag sub command of QuickChatHandler. Added '.editorconfig' and conformed majority of files to fit within it's scopes.
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@@ -16,15 +16,15 @@ namespace StarsiegeBot
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[Aliases("qc"), Group("quickchat")]
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class QuickchatHandler : BaseCommandModule
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{
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private Dictionary<string, Quickchat> quickchats;
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private bool IsEnabled;
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private readonly string fileName = "Json/quickchats.json";
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private Dictionary<string, Quickchat> _quickchats;
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private bool _isEnabled;
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private readonly string _fileName = "Json/quickchats.json";
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public QuickchatHandler()
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{
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Console.WriteLine("Quick Chat Handler Loaded");
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IsEnabled = LoadQuickChatsImpl();
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_isEnabled = LoadQuickChatsImpl();
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}
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/**
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@@ -34,14 +34,14 @@ namespace StarsiegeBot
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private bool LoadQuickChatsImpl()
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{
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// Check to see if the file exists...
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if (File.Exists(fileName))
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if (File.Exists(_fileName))
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{
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// Load the JSON file.
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var json = "";
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using (var fs = File.OpenRead(fileName))
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using (var sr = new StreamReader(fs, new UTF8Encoding(false)))
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string json = "";
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using (FileStream fs = File.OpenRead(_fileName))
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using (StreamReader sr = new StreamReader(fs, new UTF8Encoding(false)))
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json = sr.ReadToEnd();
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quickchats = JsonConvert.DeserializeObject<Dictionary<string, Quickchat>>(json);
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_quickchats = JsonConvert.DeserializeObject<Dictionary<string, Quickchat>>(json);
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// enable the commands.
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return true;
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}
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@@ -57,8 +57,8 @@ namespace StarsiegeBot
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{
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await ctx.TriggerTypingAsync();
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string output;
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IsEnabled = LoadQuickChatsImpl();
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if (IsEnabled)
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_isEnabled = LoadQuickChatsImpl();
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if (_isEnabled)
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{
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output = "Loading Quick Chats successful.";
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}
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@@ -74,7 +74,7 @@ namespace StarsiegeBot
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public async Task GetQuickChatScript(CommandContext ctx, [Description("ID of Quick chat to get script for.")] int index)
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{
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// If we're disabled, let them know. And exit out.
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if (!IsEnabled)
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if (!_isEnabled)
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{
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return;
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}
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@@ -85,16 +85,16 @@ namespace StarsiegeBot
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index = Math.Abs(index);
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// is our index within bounds?
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if (index < quickchats.Count)
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if (index < _quickchats.Count)
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{
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// yes it is, give the script to them.
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Quickchat chat = quickchats[index.ToString()];
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Quickchat chat = _quickchats[index.ToString()];
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await ctx.RespondAsync("```" + chat.ToString() + "```");
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return;
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}
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// we couldn't find it... Oh well, let the end user know.
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await ctx.RespondAsync("The ID specified is out of bounds. 0-" + (quickchats.Count - 1));
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await ctx.RespondAsync("The ID specified is out of bounds. 0-" + (_quickchats.Count - 1));
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}
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[Command("check")]
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@@ -102,7 +102,7 @@ namespace StarsiegeBot
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public async Task QuickChatCheck(CommandContext ctx)
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{
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// If we're disabled, let them know. And exit out.
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if (!IsEnabled)
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if (!_isEnabled)
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{
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return;
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}
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@@ -110,10 +110,10 @@ namespace StarsiegeBot
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// Start a count
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int missingFiles = 0;
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for (int i = 0; i < quickchats.Count; i++)
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for (int i = 0; i < _quickchats.Count; i++)
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{
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// If this file doesnt exist, log the ID in the console, and add to the count.
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if (!File.Exists($"./qc/{quickchats[i.ToString()].SoundFile}"))
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if (!File.Exists($"./qc/{_quickchats[i.ToString()].SoundFile}"))
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{
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missingFiles++;
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Console.Write($"{i}, ");
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@@ -129,7 +129,7 @@ namespace StarsiegeBot
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public async Task QuickChat(CommandContext ctx, [Description("The ID of the quick Chat.")] int id = -1)
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{
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// If we're disabled, let them know. And exit out.
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if (!IsEnabled)
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if (!_isEnabled)
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{
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return;
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}
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@@ -148,7 +148,7 @@ namespace StarsiegeBot
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{
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id = Math.Abs(id);
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}
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chat = quickchats[id.ToString()];
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chat = _quickchats[id.ToString()];
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output = id + ": " + chat.Text;
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}
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catch (Exception)
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@@ -158,8 +158,8 @@ namespace StarsiegeBot
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{
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try
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{
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id = Program.rnd.Next(quickchats.Count);
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chat = quickchats[id.ToString()];
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id = Program.rnd.Next(_quickchats.Count);
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chat = _quickchats[id.ToString()];
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output = $"[{id}] " + chat.Text;
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}
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catch (Exception)
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@@ -195,7 +195,7 @@ namespace StarsiegeBot
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string output;
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// If we're disabled, let them know. And exit out.
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if (!IsEnabled)
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if (!_isEnabled)
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{
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await ctx.RespondAsync("Quick Chat Commands have been disabled. Please contact the bot owners.");
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return;
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@@ -207,19 +207,19 @@ namespace StarsiegeBot
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int count = 0;
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// We're going to search each QC for the stuff in toSearch.
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foreach (KeyValuePair<string, Quickchat> qc in quickchats)
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foreach (KeyValuePair<string, Quickchat> qc in _quickchats)
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{
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// do we have a match?
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if (qc.Value.Text.ToLower().Contains(toSearch.ToLower()))
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{
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// add it to the list!
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sb.Append($"[{qc.Key}][T] {quickchats[qc.Key].Text}\r\n");
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sb.Append($"[{qc.Key}][T] {_quickchats[qc.Key].Text}\r\n");
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count++;
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}
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if (qc.Value.SoundFile.ToLower().Contains(toSearch.ToLower()))
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{
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// add it to the list!
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sb.Append($"[{qc.Key}][S] {quickchats[qc.Key].Text}\r\n");
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sb.Append($"[{qc.Key}][S] {_quickchats[qc.Key].Text}\r\n");
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count++;
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}
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}
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@@ -243,16 +243,37 @@ namespace StarsiegeBot
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[Command("flag")]
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[Description("Flags a Quick Chat for moderator checking.")]
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public async Task FlagQC(CommandContext ctx, [Description("ID of QC to flag.")] int id, [RemainingText, Description("The reason you believe it needs flagged.")] string flagRerason = "")
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public async Task FlagQC(CommandContext ctx, [Description("ID of QC to flag.")] int id, [RemainingText, Description("The reason you believe it needs flagged.")] string flagReason = "")
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{
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await ctx.TriggerTypingAsync();
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Quickchat chat = quickchats[id.ToString()];
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Quickchat chat = _quickchats[id.ToString()];
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DiscordEmbedBuilder embed;
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chat.FlagCount++;
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embed = StartEmbed($"Flagging QC ID `{id}` with reason of `{flagRerason}`. (F{chat.FlagCount})");
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foreach (FlagEvent item in chat.Flags)
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{
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if (item.UserId == ctx.Member.Id)
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{
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item.Reason = flagReason;
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embed = StartEmbed($"Each user can only flag an item once. Updating your reason to `{flagReason}`");
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string dateReason = DateTime.UtcNow.ToString();
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embed.WithFooter(dateReason);
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await ctx.RespondAsync(embed);
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//return;
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}
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}
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//if (chat.Flags.ContainsKey(ctx.Member.Id))
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//{
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// chat.Flags[ctx.Member.Id] = flagReason;
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// await ctx.RespondAsync(StartEmbed($"Each user can only flag an item once. Updating your reason to `{flagReason}`"));
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//}
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// chat.Flags.Add(ctx.Member.Id, flagReason);
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//FlagEvent event = new FlagEvent();
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embed = StartEmbed($"Flagging QC ID `{id}` with reason of `{flagReason}`. (F{chat.Flags.Count})");
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chat.IsFlagged = true;
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string output = JsonConvert.SerializeObject(quickchats);
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await File.WriteAllTextAsync(fileName, output);
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string output = JsonConvert.SerializeObject(_quickchats);
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await File.WriteAllTextAsync(_fileName, output);
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await ctx.RespondAsync(embed);
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}
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@@ -261,7 +282,7 @@ namespace StarsiegeBot
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{
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await ctx.TriggerTypingAsync();
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int count = 0;
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foreach (var chat in quickchats)
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foreach (KeyValuePair<string, Quickchat> chat in _quickchats)
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{
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if (chat.Value.IsFlagged)
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{
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@@ -271,7 +292,6 @@ namespace StarsiegeBot
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await ctx.RespondAsync(StartEmbed($"There are {count} flagged Quick Chats."));
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}
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[Command("toggle"), Aliases("t")]
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[RequireOwner]
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[Description("[Owner only] Enables or disables, or checks status of QuickChats.\r\nTo turn the feature on, use `TRUE`, `ON`, or `1`\r\nTo turn off, use `FALSE`, `OFF`, or `0`")]
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@@ -283,23 +303,23 @@ namespace StarsiegeBot
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string[] turnOn = { "on", "true", "1" };
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string[] turnOff = { "off", "false", "0" };
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if (File.Exists(fileName))
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if (File.Exists(_fileName))
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{
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if (turnOn.Contains(isEnabled))
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{
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IsEnabled = true;
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_isEnabled = true;
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}
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if (turnOff.Contains(isEnabled))
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{
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IsEnabled = false;
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_isEnabled = false;
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}
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output = $"Quickchats {(IsEnabled ? "Enabled" : "Disabled")}";
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output = $"Quickchats {(_isEnabled ? "Enabled" : "Disabled")}";
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}
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else
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{
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IsEnabled = false;
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output = $"{fileName} file is missing, and it can not be enabled.";
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_isEnabled = false;
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output = $"{_fileName} file is missing, and it can not be enabled.";
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}
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await ctx.RespondAsync(StartEmbed(output));
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}
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@@ -322,11 +342,40 @@ namespace StarsiegeBot
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[JsonProperty("soundFile")]
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public string SoundFile { get; protected set; }
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public bool IsFlagged { get; set; }
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public int FlagCount { get; set; }
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[JsonProperty("flags")]
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public List<FlagEvent> Flags { get; set; }
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public override string ToString()
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{
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return $"say(0,0, \"{Text}\", \"{SoundFile}\");";
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}
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}
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public class FlagEvent : IEquatable<FlagEvent>
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{
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public ulong UserId { get; set; }
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public string Reason { get; set; }
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public string Timestamp { get; set; }
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public FlagEvent(ulong UserId, string Reason, string Timestamp)
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{
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this.UserId = UserId;
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this.Reason = Reason;
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this.Timestamp = Timestamp;
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}
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public bool Equals(FlagEvent e)
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{
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return UserId == e.UserId;
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}
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public bool Equals(ulong s)
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{
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return UserId == s;
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}
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public override bool Equals(object o)
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{
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return false;
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}
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public override int GetHashCode()
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{
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return UserId.GetHashCode();
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}
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}
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}
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