Modified the Flag sub command of QuickChatHandler. Added '.editorconfig' and conformed majority of files to fit within it's scopes.

This commit is contained in:
Christopher Darnell authored and cmd276 committed 2021-05-06 13:53:56 -07:00
1 parent 990aca3e41
commit 1e3e8eb69b
16 files changed
+581 -330

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+48 -48
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@@ -19,32 +19,32 @@ namespace StarsiegeBot
[Cooldown(1, 2, CooldownBucketType.Guild)]
class DeathMessages : BaseCommandModule
{
private DeathMessageLines dmLines;
private bool DeathMessagesEnabled;
private static readonly string fileName = "Json/deathmessages.json";
private DeathMessageLines _dmLines;
private bool _deathMessagesEnabled;
private static readonly string s_fileName = "Json/deathmessages.json";
public DeathMessages()
{
Console.WriteLine("Death Message Commands Loaded.");
// If the DeathMessages file exists, load it. And enable the commands.
// Otherwise disable all the commands.
if (File.Exists(fileName))
if (File.Exists(s_fileName))
{
// set some JSON text to blank.
var json = "";
using (var fs = File.OpenRead(fileName))
using (var sr = new StreamReader(fs, new UTF8Encoding(false)))
string json = "";
using (FileStream fs = File.OpenRead(s_fileName))
using (StreamReader sr = new StreamReader(fs, new UTF8Encoding(false)))
json = sr.ReadToEnd();
// Decode the JSON and set it to dmLines.
dmLines = JsonConvert.DeserializeObject<DeathMessageLines>(json);
_dmLines = JsonConvert.DeserializeObject<DeathMessageLines>(json);
// Enable all the commands.
DeathMessagesEnabled = true;
_deathMessagesEnabled = true;
}
else
{
// Echo out that we're missing a file. Disable the commands due to that.
Console.WriteLine($" --- --- --- --- {fileName} is missing");
DeathMessagesEnabled = false;
Console.WriteLine($" --- --- --- --- {s_fileName} is missing");
_deathMessagesEnabled = false;
}
}
@@ -53,24 +53,24 @@ namespace StarsiegeBot
public async Task LoadDeathMessages(CommandContext ctx)
{
await ctx.TriggerTypingAsync();
if (File.Exists(fileName))
if (File.Exists(s_fileName))
{
// set some JSON text to blank.
var json = "";
using (var fs = File.OpenRead(fileName))
using (var sr = new StreamReader(fs, new UTF8Encoding(false)))
string json = "";
using (FileStream fs = File.OpenRead(s_fileName))
using (StreamReader sr = new StreamReader(fs, new UTF8Encoding(false)))
json = sr.ReadToEnd();
// Decode the JSON and set it to dmLines.
dmLines = JsonConvert.DeserializeObject<DeathMessageLines>(json);
_dmLines = JsonConvert.DeserializeObject<DeathMessageLines>(json);
// Enable all the commands.
DeathMessagesEnabled = true;
_deathMessagesEnabled = true;
await ctx.RespondAsync("Loading Death Messages successul.");
}
else
{
// Echo out that we're missing a file. Disable the commands due to that.
await ctx.RespondAsync("Can't load Death Messages. File missing.");
DeathMessagesEnabled = false;
_deathMessagesEnabled = false;
}
}
@@ -87,26 +87,26 @@ namespace StarsiegeBot
string[] turnOn = { "on", "true", "1" };
string[] turnOff = { "off", "false", "0" };
if (File.Exists(fileName))
if (File.Exists(s_fileName))
{
if (turnOn.Contains(isEnabled))
{
DeathMessagesEnabled = true;
_deathMessagesEnabled = true;
}
else if (turnOff.Contains(isEnabled))
{
DeathMessagesEnabled = false;
_deathMessagesEnabled = false;
}
else
{
}
output = $"DeathMessages Enabled: {DeathMessagesEnabled}";
output = $"DeathMessages Enabled: {_deathMessagesEnabled}";
}
else
{
DeathMessagesEnabled = false;
output = $"{fileName} file is missing, and it can not be enabled.";
_deathMessagesEnabled = false;
output = $"{s_fileName} file is missing, and it can not be enabled.";
}
await ctx.RespondAsync(output);
}
@@ -119,7 +119,7 @@ namespace StarsiegeBot
// IF we're missing the Death Messages dot JSON file, we're going to get disabled... Check for that.
// If disabled, let the person know the command set is disabled, and return.
if (!DeathMessagesEnabled)
if (!_deathMessagesEnabled)
{
await ctx.RespondAsync("Death Messages Commands have been disabled. Please contact the bot owners.");
return;
@@ -130,8 +130,8 @@ namespace StarsiegeBot
// if there is no target, we're going to "kill" the author.
if (target == null)
{
int choice = Program.rnd.Next(0, dmLines.Generic.Length);
line = dmLines.Generic[choice];
int choice = Program.rnd.Next(0, _dmLines.Generic.Length);
line = _dmLines.Generic[choice];
await ctx.RespondAsync(string.Format(line, ctx.Message.Author.Mention));
}
// we have a valid target... Have the bot kill them.
@@ -143,14 +143,14 @@ namespace StarsiegeBot
if (opt == 1)
{
// Pick an Active death message at random, and set our output to it.
int choice = Program.rnd.Next(0, dmLines.Active.Length);
line = dmLines.Active[choice];
int choice = Program.rnd.Next(0, _dmLines.Active.Length);
line = _dmLines.Active[choice];
}
else if (opt == 2)
{
// We picked a Passive death message type. Pick the exact line at random. Set it to the output.
int choice = Program.rnd.Next(0, dmLines.Passive.Length);
line = dmLines.Passive[choice];
int choice = Program.rnd.Next(0, _dmLines.Passive.Length);
line = _dmLines.Passive[choice];
}
// Give the selected death message to the user.
await ctx.RespondAsync(string.Format(line, ctx.Message.Author.Mention, target.Mention));
@@ -163,7 +163,7 @@ namespace StarsiegeBot
{
// IF we're missing the Death Messages dot JSON file, we're going to get disabled... Check for that.
// If disabled, let the person know the command set is disabled, and return.
if (!DeathMessagesEnabled)
if (!_deathMessagesEnabled)
{
await ctx.RespondAsync("Death Messages Commands have been disabled. Please contact the bot owners.");
return;
@@ -171,7 +171,7 @@ namespace StarsiegeBot
// We're typing here!
await ctx.TriggerTypingAsync();
// List all the types of Death Message types, and how many we have of each one.
await ctx.RespondAsync($"\r\nActive: {dmLines.Active.Length}\r\nPassive: {dmLines.Passive.Length}\r\nGeneric: {dmLines.Generic.Length}");
await ctx.RespondAsync($"\r\nActive: {_dmLines.Active.Length}\r\nPassive: {_dmLines.Passive.Length}\r\nGeneric: {_dmLines.Generic.Length}");
}
[Command("Add")]
@@ -181,7 +181,7 @@ namespace StarsiegeBot
{
// IF we're missing the Death Messages dot JSON file, we're going to get disabled... Check for that.
// If disabled, let the person know the command set is disabled, and return.
if (!DeathMessagesEnabled)
if (!_deathMessagesEnabled)
{
await ctx.RespondAsync("Death Messages Commands have been disabled. Please contact the bot owners.");
return;
@@ -191,10 +191,10 @@ namespace StarsiegeBot
// Message the owner know some one wants to add a new death message, along with a code block to that message.
// if the Queue is null, make it exist.
if (dmLines.Queue is null)
dmLines.Queue = new List<string>();
if (_dmLines.Queue is null)
_dmLines.Queue = new List<string>();
// add the message to the queue list.
dmLines.Queue.Add(msg);
_dmLines.Queue.Add(msg);
// Store the new stuff to file...
await StoreDeathMessages();
// Tell the person that the message has been added to a 'queue'.
@@ -208,7 +208,7 @@ namespace StarsiegeBot
await ctx.TriggerTypingAsync();
// IF we're missing the Death Messages dot JSON file, we're going to get disabled... Check for that.
// If disabled, let the person know the command set is disabled, and return.
if (!DeathMessagesEnabled)
if (!_deathMessagesEnabled)
{
await ctx.RespondAsync("Death Messages Commands have been disabled. Please contact the bot owners.");
return;
@@ -224,27 +224,27 @@ namespace StarsiegeBot
using StreamWriter file = new StreamWriter("deathmessages.cs");
// Write out the total lines for each. Requirement for Starsiege.
await file.WriteLineAsync($"$deathMessage::genericCount = {dmLines.Generic.Length};");
await file.WriteLineAsync($"$deathMessage::activeCount = {dmLines.Active.Length};");
await file.WriteLineAsync($"$deathMessage::passiveCount = {dmLines.Passive.Length};\r\n");
await file.WriteLineAsync($"$deathMessage::genericCount = {_dmLines.Generic.Length};");
await file.WriteLineAsync($"$deathMessage::activeCount = {_dmLines.Active.Length};");
await file.WriteLineAsync($"$deathMessage::passiveCount = {_dmLines.Passive.Length};\r\n");
// Set count to 0. Iterate over each type of Death Message, and put it into the file.
int count = 0;
foreach (string death in dmLines.Generic)
foreach (string death in _dmLines.Generic)
{
await file.WriteLineAsync(string.Format($"$deathMessage::generic{count} = \"{death}\";", "%s", "%s"));
count++;
}
// Reset the count...
count = 0;
foreach (string death in dmLines.Active)
foreach (string death in _dmLines.Active)
{
await file.WriteLineAsync(string.Format($"$deathMessage::active{count} = \"{death}\";", "%s", "%s"));
count++;
}
// Reset the count one last time...
count = 0;
foreach (string death in dmLines.Passive)
foreach (string death in _dmLines.Passive)
{
await file.WriteLineAsync(string.Format($"$deathMessage::passive{count} = \"{death}\";", "%s", "%s"));
count++;
@@ -269,8 +269,8 @@ namespace StarsiegeBot
private async Task StoreDeathMessages()
{
string output = JsonConvert.SerializeObject(dmLines);
await File.WriteAllTextAsync(fileName, output);
string output = JsonConvert.SerializeObject(_dmLines);
await File.WriteAllTextAsync(s_fileName, output);
return;
}
}
@@ -283,8 +283,8 @@ namespace StarsiegeBot
[JsonProperty("generic")]
public string[] Generic { get; set; }
[JsonProperty("flagged")]
public List<String> Flagged { get; set; }
public List<string> Flagged { get; set; }
[JsonProperty("queue")]
public List<String> Queue { get; set; }
public List<string> Queue { get; set; }
}
}