Added in Description tags to a bunch of things.
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@@ -55,6 +55,7 @@ namespace StarsiegeBot
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}
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[Command("load")]
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[RequireOwner]
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public async Task LoadDeathMessages(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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@@ -263,7 +264,7 @@ namespace StarsiegeBot
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// Open the file to upload.
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FileStream sound = new FileStream($"deathmessages.cs", FileMode.Open);
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// Tell DSharp that we want to upload this file.
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msg.WithFile(sound);
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msg.WithFile("deathmessages.cs", sound);
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// Add some content so its not a blank file.
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msg.Content ="Here is your request for a death message script.";
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// send that message.
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@@ -213,7 +213,7 @@ namespace StarsiegeBot
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}
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return $"Name: {name} || Title: {title} || Desc: {description} || Fields: {fs}";
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return $"Name: {name} || Title: {title} || Desc: {description} || Fields: {{{fs}}}";
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}
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}
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public class Fields
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@@ -21,12 +21,14 @@ using System.Net;
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namespace StarsiegeBot
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{
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[Group("servers")]
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[Description("Gives various reports on the game or master servers.")]
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class GameInfo : BaseCommandModule
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{
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private WebServerItems gameData;
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public GameInfo()
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{
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Update();
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Console.WriteLine("Starsiege Game Info Commands Loaded");
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}
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private void Update()
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{
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@@ -63,11 +65,17 @@ namespace StarsiegeBot
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{
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return;
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}
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DiscordMessageBuilder msg = new DiscordMessageBuilder();
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msg.Content = $"";
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder();
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embed.Title = "Master|Game Server Overview";
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embed.Description = "Number of Master, and Game servers. Along with number of errors.";
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embed.AddField("Masters", gameData.Masters.Length.ToString(),true);
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embed.AddField("Games", gameData.Games.Length.ToString(),true);
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embed.AddField("Errors", gameData.Errors.Length.ToString(),true);
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await ctx.RespondAsync(embed);
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}
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[Command("Errors")]
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[Command("Errors"), Aliases("e")]
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[Description("Lists all the errors from the server listing.")]
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public async Task ErrorsServer(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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@@ -92,7 +100,8 @@ namespace StarsiegeBot
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await ctx.RespondAsync(msg);
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}
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[Command("Masters")]
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[Command("Masters"), Aliases("m")]
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[Description("Gives all the master servers as a script to be improted into `master.cs`.")]
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public async Task MasterServers (CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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@@ -120,8 +129,9 @@ namespace StarsiegeBot
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await ctx.RespondAsync(msg);
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}
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[Command("games")]
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public async Task GameServers(CommandContext ctx, int playerCount = 1)
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[Command("games"), Aliases("g")]
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[Description("Currently: Lists games that have been started (Player dropped in). End Result: Lists all games that have a player in the server (either dropped in or not)")]
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public async Task GameServers(CommandContext ctx, [Description("Number of players you want to check for. Game servers will need at least this meaning or more to be listed.")]int playerCount = 1)
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{
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await ctx.TriggerTypingAsync();
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Update();
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@@ -152,7 +162,7 @@ namespace StarsiegeBot
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}
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if (count == 0)
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{
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msg.Content = "No active servers. We're sorry";
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msg.Content = "No servers matching your requirements. We're sorry";
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}
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await ctx.RespondAsync(msg);
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}
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@@ -52,6 +52,7 @@ namespace StarsiegeBot
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}
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[Command("load"), RequireOwner]
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[Description("[Onwer Only] Reloads the QuickChat files. If they exist. Also enables QC's if file is found.")]
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public async Task LoadQuickChats(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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@@ -185,7 +186,8 @@ namespace StarsiegeBot
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}
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[Command("search"), Aliases("s")]
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public async Task SearchQuickChats(CommandContext ctx, [RemainingText] string toSearch)
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[Description("Searches all the [T]ext and [S]ound file names for the Search input.")]
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public async Task SearchQuickChats(CommandContext ctx, [RemainingText,Description("What to search for.")] string toSearch)
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{
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await ctx.TriggerTypingAsync();
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// If we're disabled, let them know. And exit out.
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@@ -228,7 +230,7 @@ namespace StarsiegeBot
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{
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msg.Content = "Here are your results.";
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FileStream upload = new FileStream($"tempQC.txt", FileMode.Open);
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msg.WithFile(upload);
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msg.WithFile("tempQC.txt", upload);
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await ctx.RespondAsync(msg);
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upload.Close();
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}
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@@ -236,6 +238,7 @@ namespace StarsiegeBot
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[Command("toggle"), Aliases("t")]
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[RequireOwner]
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[Description("[Onwer only] Enables or disables, or checks status of QuickChats.")]
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public async Task ToggleQC (CommandContext ctx, [RemainingText] string isEnabled = null)
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{
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await ctx.TriggerTypingAsync();
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