Added in Description tags to a bunch of things.
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@@ -0,0 +1,94 @@
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#pragma warning disable IDE0060 // Remove unused parameter
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using DSharpPlus.Interactivity;
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using DSharpPlus.Interactivity.Extensions;
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using System.Threading;
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namespace StarsiegeBot
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{
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[Group("Group")]
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[RequireGuild, RequirePermissions(Permissions.ManageRoles)]
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class GroupManagement : BotSettings
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{
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public GroupManagement()
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{
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Console.WriteLine("Group Management Loaded.");
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}
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[GroupCommand]
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public async Task ListGroups(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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string gId = ctx.Guild.Id.ToString();
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DiscordEmbedBuilder embed = new DiscordEmbedBuilder();
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embed.WithTitle($"{ctx.Guild.Name} Groups");
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embed.WithDescription("An overview of all role groups.");
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foreach (KeyValuePair<string, Dictionary<string, int>> item in GuildSettings[gId].SelfRoles)
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{
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embed.AddField(item.Key, item.Value.Count.ToString());
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}
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await ctx.RespondAsync(embed);
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}
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[Command("add")]
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public async Task AddGroup(CommandContext ctx, [RemainingText, Description("Group to create.")] string groupName)
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{
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await ctx.TriggerTypingAsync();
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string gId = ctx.Guild.Id.ToString();
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if (GuildSettings[gId].SelfRoles.ContainsKey(groupName))
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{
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await ctx.RespondAsync($"The group `{groupName}` already exists.");
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}
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else
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{
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var temp = new Dictionary<string, int>();
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GuildSettings[gId].SelfRoles.Add(groupName, temp);
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await ctx.RespondAsync($"The group `{groupName}` was added.");
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}
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}
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// TODO: Delete all roles or assign new group?
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[Command("delete")]
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public async Task RemoveGroup(CommandContext ctx, [RemainingText, Description("Group to delete")] string groupName)
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{
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await ctx.TriggerTypingAsync();
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string gId = ctx.Guild.Id.ToString();
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if (GuildSettings[gId].SelfRoles.ContainsKey(groupName))
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{
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GuildSettings[gId].SelfRoles.Remove(groupName);
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await ctx.RespondAsync($"Group `{groupName}` removed.");
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}
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else
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{
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await ctx.RespondAsync($"The group `{groupName}` doesn't exist.");
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}
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}
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[Command("edit")]
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[Description("This is under construction. Does nothing yet.")]
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public async Task EditGroup(CommandContext ctx, [RemainingText] string groupInfo)
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{
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await ctx.TriggerTypingAsync();
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// string gId = ctx.Guild.Id.ToString();
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}
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}
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}
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@@ -0,0 +1,67 @@
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#pragma warning disable IDE0060 // Remove unused parameter
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using DSharpPlus.Interactivity;
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using DSharpPlus.Interactivity.Extensions;
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using System.Threading;
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namespace StarsiegeBot
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{
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[Group("GroupRole")]
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[Description("Work in progress. Does nothing yet.")]
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[RequireGuild, RequirePermissions(Permissions.ManageRoles)]
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class GroupRoleManagement : BotSettings
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{
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public GroupRoleManagement()
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{
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Console.WriteLine("Group Role Management Loaded.");
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}
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[GroupCommand]
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public async Task ListGroups(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("add")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task AddSelfRole(CommandContext ctx, [Description("The role to add.")]DiscordRole role, [Description("The price of the role for buyable roles. 0 for no cost. Free free to leave blank if not using Buyable roles.")]int price = 0, [Description("What group to put the role in. If not using groups, you can leave blank.")]string group = null)
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{
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await ctx.TriggerTypingAsync();
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if (price == -1)
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{
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return;
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}
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}
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[Command("delete")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task DeleteSelfRole(CommandContext ctx, [Description("The role to delete.")] DiscordRole role, [Description("The group to remove the role from. If left blank, will remove from all groups.")]string group = null)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("Edit")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task EditRole(CommandContext ctx, DiscordRole role, int newPrice = 0, [RemainingText] string newGroup = null)
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{
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await ctx.TriggerTypingAsync();
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}
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}
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}
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@@ -0,0 +1,65 @@
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#pragma warning disable IDE0060 // Remove unused parameter
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using DSharpPlus.Interactivity;
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using DSharpPlus.Interactivity.Extensions;
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using System.Threading;
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namespace StarsiegeBot
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{
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[Group("Level")]
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[RequireGuild, RequirePermissions(Permissions.ManageRoles)]
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[Description("Work in progress. Does nothing yet.")]
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class LevelManagement : BotSettings
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{
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public LevelManagement()
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{
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Console.WriteLine("Level Management Loaded.");
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}
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[GroupCommand]
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[Description("Work in progress. Does nothing yet.")]
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public async Task ListLevels(CommandContext ctx)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("AddLevel"), Aliases("al")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task AddLevel(CommandContext ctx, int newLevelGroup)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("DeleteLevel"), Aliases("dl")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task DeleteLevel(CommandContext ctx, int oldLevelGroup)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("edit")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task EditLevel (CommandContext ctx, int oldLeve, int newLevel)
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{
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await ctx.TriggerTypingAsync();
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}
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}
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}
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@@ -0,0 +1,63 @@
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#pragma warning disable IDE0060 // Remove unused parameter
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using DSharpPlus.Interactivity;
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using DSharpPlus.Interactivity.Extensions;
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using System.Threading;
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namespace StarsiegeBot
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{
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[Group("LevelRole")]
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[RequireGuild, RequirePermissions(Permissions.ManageRoles)]
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class LevelRoleManagement : BotSettings
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{
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public LevelRoleManagement()
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{
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Console.WriteLine("Level Role Management Loaded.");
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}
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[Command("edit")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task EditRole(CommandContext ctx, int oldLevel, int newLevel, DiscordRole role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("edit")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task EditRole(CommandContext ctx, int newLevel, [RemainingText] string role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("remove")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task RemoveRole(CommandContext ctx, DiscordRole role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("remove")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task RemoveRole(CommandContext ctx, [RemainingText] string roleName)
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{
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await ctx.TriggerTypingAsync();
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}
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}
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}
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@@ -0,0 +1,72 @@
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#pragma warning disable IDE0060 // Remove unused parameter
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using System;
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using System.Diagnostics;
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using System.IO;
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using System.Threading.Tasks;
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using DSharpPlus.CommandsNext;
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using DSharpPlus.CommandsNext.Attributes;
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using DSharpPlus.Entities;
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using DSharpPlus.VoiceNext;
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using System.Text.RegularExpressions;
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using System.Linq;
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using System.Collections.Generic;
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using Newtonsoft.Json;
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using System.Text;
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using DSharpPlus;
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using DSharpPlus.CommandsNext.Exceptions;
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using DSharpPlus.EventArgs;
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using DSharpPlus.VoiceNext.Codec;
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using Microsoft.Extensions.Logging;
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using DSharpPlus.Interactivity;
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using DSharpPlus.Interactivity.Extensions;
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using System.Threading;
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namespace StarsiegeBot
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{
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[Group("role")]
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[RequireGuild,RequirePermissions(Permissions.ManageRoles)]
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class RoleManagement : BotSettings
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{
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public RoleManagement()
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{
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Console.WriteLine("Role Management Loaded.");
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}
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[Command("join")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task JoinSelfRole(CommandContext ctx, DiscordRole role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("join")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task JoinSelfRole(CommandContext ctx, [RemainingText] string role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("leave")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task LeaveSelfRole(CommandContext ctx, DiscordRole role)
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{
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await ctx.TriggerTypingAsync();
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}
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[Command("leave")]
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[Description("Work in progress. Does nothing yet.")]
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public async Task LeaveSelfRole(CommandContext ctx, [RemainingText] string role)
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{
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await ctx.TriggerTypingAsync();
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}
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private bool VerifiedRole(DiscordGuild guild, DiscordRole role)
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{
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return false;
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}
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private bool VerifiedRole(DiscordGuild guild, string role)
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{
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return false;
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}
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}
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}
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