// ball material definition material ball { // define one technique for rendering the Ball technique { // render the Ball in one pass pass { // color the Ball violet ambient 0.58 0 0.827 diffuse 0.58 0 0.827 specular 0.58 0 0.827 120 } } } // paddle material definition material paddle { // define one technique for rendering a Paddle technique { // render a Paddle in one pass pass { // color the Paddle dark orange ambient 1 0.549 0 diffuse 1 0.549 0 specular 1 0.549 0 120 } } } // wall material definition material wall { // define one technique for rendering a wall technique { // render a wall in one pass pass { // color the wall cyan ambient 0 0.545 0.545 diffuse 0 0.545 0.545 specular 0 0.545 0.545 120 } } }