#pragma once #include "..\GkDefinitions.h" #include "GkSoundSource.h" class GKDLLCLASS GkSoundDevice { public: int volume; static void Initialize(); static void Close(); GkSoundDevice(int volume = 100); ~GkSoundDevice(void); bool IsPlaying(GkSoundSource *soundSource); void PlaySource(GkSoundSource *soundSource); void PlaySourceLooping(GkSoundSource *soundSource); void PauseSource(GkSoundSource *soundSource); void StopSource(GkSoundSource *soundSource); };