#pragma once #include "..\GkDefinitions.h" #include #include "..\Base\GkBase.h" class GKDLLCLASS GkSoundSource : public GkBase { public: ALuint handle, buffer; GkSoundSource::GkSoundSource(void); GkSoundSource::~GkSoundSource(void); void GkSoundSource::LoadFromMemory(void *data); void GkSoundSource::UnloadBuffer(); };