#pragma once #include "..\CustomGame.h" class MainPage : public GkGamePage { public: static const int ReelItem_Cherry = 0, ReelItem_Melon = 1, ReelItem_Bell = 2, ReelItem_7 = 3; GkGameClickButton *btnStart, *btnBet, *btnLines; GkGameText *textCredits, *textWinning, *textBet, *textLines; GkGameAnimation *lineAnimations[5]; GkGameReels *reels; GkGameReelsCombinationGenerator *combinationsGenerator; GkGameWinningsModel *winningsModel; GkGameWinningsAnalyzer *winningsAnalyzer; int bet, lines, winning, credits; GkSoundSource *sndReels, *sndReelStop; MainPage(CustomGame *game); ~MainPage(void); void Process(GkGame *game); };