//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- // GambleKit Copyright (C) 2014 Ivan Donev // // This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // contact: gamblekit@gmail.com //-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- #include "GkWindowsMutex.h" GkWindowsMutex::GkWindowsMutex(void) { this->handle = CreateMutex(NULL, FALSE, NULL); } GkWindowsMutex::~GkWindowsMutex(void) { if(this->handle != NULL) CloseHandle(this->handle); } bool GkWindowsMutex::Lock() { return WaitForSingleObject(this->handle, INFINITE) == WAIT_OBJECT_0; } void GkWindowsMutex::Unlock() { ReleaseMutex(this->handle); }