//-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- // GambleKit Copyright (C) 2014 Ivan Donev // // This library is free software; you can redistribute it and/or modify it under the terms of the GNU Lesser General Public License as published by the Free Software Foundation; either version 2.1 of the License, or (at your option) any later version. // // This library is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details. // // You should have received a copy of the GNU Lesser General Public License along with this library; if not, write to the Free Software Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA // // contact: gamblekit@gmail.com //-------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------- #include "GkGameReelModel.h" #include "..\OSSpecific\GkOSUtils.h" GkGameReelModel::GkGameReelModel(int numItems) { this->numItems = numItems; this->items = new int[this->numItems]; GkOSUtils::ZeroMem(this->items, this->numItems * sizeof(int)); } GkGameReelModel::~GkGameReelModel(void) { delete[] this->items; }