#pragma once #include "..\..\..\GkDefinitions.h" #include "GkGameAnimationButton.h" class GKDLLCLASS GkGameClickButton : public GkGameAnimationButton { public: GkGameClickButton(GkGameEntity *defaultFace, GkGameEntity *selectedFace = 0, GkGameEntity *disabledFace = 0, bool autoEnable = true, int x = 0, int y = 0, int width = 0, int height = 0); ~GkGameClickButton(); };