project2 / project3 com390

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
This commit is contained in:
Amrit Panesar committed 2015-08-18 22:22:10 -07:00
1 parent eb1cdc34a3
commit b24453a5ba
16 files changed
+375 -13

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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Lab1", "Lab1\Lab1.vcxproj", "{40B8067B-058B-4A8E-A8E5-961CB2327455}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{40B8067B-058B-4A8E-A8E5-961CB2327455}.Debug|Win32.ActiveCfg = Debug|Win32
{40B8067B-058B-4A8E-A8E5-961CB2327455}.Debug|Win32.Build.0 = Debug|Win32
{40B8067B-058B-4A8E-A8E5-961CB2327455}.Release|Win32.ActiveCfg = Release|Win32
{40B8067B-058B-4A8E-A8E5-961CB2327455}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{40B8067B-058B-4A8E-A8E5-961CB2327455}</ProjectGuid>
<RootNamespace>Lab1</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>false</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
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<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
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#include <stdio.h>
#include <string.h>
char* name1 = "Mickey Mouse";
char* name2 = "Minnie Mouse";
int retval;
void pause();
int main (int argc, char** argv) {
retval = strcmp(name1, name2);
switch (retval) {
case -1:
printf("%d: %s %s %s", retval, name1, "is shorter than", name2);
break;
case 0:
printf("%d: %s %s %s", retval, name1, "is equal to", name2);
break;
case 1:
printf("%d: %s %s %s", retval, name1, "is greater than", name2);
break;
default:
printf("%s: %d", "Undefined return value", retval);
}
pause();
}
void pause() {
getch();
}
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<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>true</SDLCheck>
<SDLCheck>false</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
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* Program: COM 390 - Project 2
* Author: Amrit Panesar <apanesar-77260@student.coleman.edu
* Date: 2015-08-11
* Purpose: Count from 100 to 0 and 0 to 100 two different ways.
* Purpose: Count from 0 to 100 and 100 to 0 two different ways.
*****************************************************************************/
#include "main.h"
int i, j, k = 0;
char bufnum[3];
int i, j, k = 0, linebr = 80/3;
#define BUFARR 100
#define BUFLEN 3
int bufnum1[BUFARR], bufnum2[BUFARR], bufnum3[BUFARR];
int main(int argc, char** argv) {
printf("%s\n", "Calculating...");
if (hundred2zero() != TRUE) {
printf("Error condition found, exiting early");
return 1;
}
if (zero2hundred() != TRUE) {
if (zero2hundred1() != TRUE) {
printf("Error condition found, exiting early");
return 1;
}
if (zero2hundred2() != TRUE) {
printf("Error condition found, exiting early");
return 1;
}
pause();
printf("%s\n", "Printing Hundred to Zero..");
for (i = 0; i < BUFARR; i++) {
if (i % 10 == 0) {
printf("\n");
}
printf("%03d ", bufnum1[i]);
}
printf("\n");
pause();
printf("%s\n", "Printing Hundred to Zero (1)");
for (i = 0; i < BUFARR; i++) {
if (i % 10 == 0) {
printf("\n");
}
printf("%03d ", bufnum2[i]);
}
printf("\n");
pause();
printf("%s\n", "Printing Hundred to Zero (2)");
for (i = 0; i < BUFARR; i++) {
if (i % 10 == 0) {
printf("\n");
}
printf("%03d ", bufnum3[i]);
}
printf("\n");
pause();
return 0;
}
bool hundred2zero() {
for (i = 1; i <= 100; i++) {
sprintf("%d03", i);
for (i = 0; i < BUFARR; i++) {
bufnum1[i] = i + 1;
}
return TRUE;
}
bool zero2hundred() {
j = 100;
bool zero2hundred1() {
j = BUFARR + 1;
while (j > 0) {
sprintf("%d03", j);
bufnum2[BUFARR - j] = --j;
}
return TRUE;
}
bool zero2hundred2() {
k = BUFARR + 1;
zerohundred_loop:
bufnum3[BUFARR - k] = --k;
if (k >= 0) {
goto zerohundred_loop;
} else {
goto zerohundred_done;
}
zerohundred_done:
return TRUE;
}
void pause() {
printf("Press any key to continue. . .");
printf("\n%s\n", "Press any key to continue. . .");
getch();
}
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@@ -2,7 +2,7 @@
* Program: COM 390 - Project 2
* Author: Amrit Panesar <apanesar-77260@student.coleman.edu
* Date: 2015-08-11
* Purpose: Count from 100 to 0 and 0 to 100 two different ways.
* Purpose: Count from 0 to 100 and 100 to 0 two different ways.
*****************************************************************************/
#include <stdlib.h>
@@ -15,6 +15,7 @@ typedef int bool;
#define FALSE 0
bool zero2hundred();
bool hundred2zero();
bool hundred2zero1();
bool hundred2zero2();
void pause();
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;By Amrit Panesar <apanesar-77260@student.coleman.edu>
;References code from Steve Hanna of vividmachines.com
;Launches calc.exe
[Section .text]
global _start
_start:
jmp short GetCommand
CommandReturn:
pop ebx ;ebx now holds the handle to the string
xor eax,eax
push eax
xor eax,eax ;for some reason the registers can be very volatile, did this just in case
mov [ebx + 89],al ;insert the NULL character
push ebx
mov ebx,0x77e6fd35
call ebx ;call WinExec(path,showcode)
xor eax,eax ;zero the register again, clears winexec retval
push eax
mov ebx, 0x77e798fd
call ebx ;call ExitProcess(0);
GetCommand:
;the N at the end of the db will be replaced with a null character
call CommandReturn
db "cmd.exe /c calc.exe"
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Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "Project3", "Project3\Project3.vcxproj", "{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Win32 = Debug|Win32
Release|Win32 = Release|Win32
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}.Debug|Win32.ActiveCfg = Debug|Win32
{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}.Debug|Win32.Build.0 = Debug|Win32
{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}.Release|Win32.ActiveCfg = Release|Win32
{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}.Release|Win32.Build.0 = Release|Win32
EndGlobalSection
GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE
EndGlobalSection
EndGlobal
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<?xml version="1.0" encoding="utf-8"?>
<Project DefaultTargets="Build" ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup Label="ProjectConfigurations">
<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{AC9AD92F-F278-4F00-94AD-AC87E0EE6CC9}</ProjectGuid>
<RootNamespace>Project3</RootNamespace>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>Application</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v110</PlatformToolset>
<WholeProgramOptimization>true</WholeProgramOptimization>
<CharacterSet>MultiByte</CharacterSet>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings">
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<ImportGroup Label="PropertySheets" Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<Import Project="$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props" Condition="exists('$(UserRootDir)\Microsoft.Cpp.$(Platform).user.props')" Label="LocalAppDataPlatform" />
</ImportGroup>
<PropertyGroup Label="UserMacros" />
<PropertyGroup />
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>Disabled</Optimization>
<SDLCheck>false</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
</Link>
</ItemDefinitionGroup>
<ItemDefinitionGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">
<ClCompile>
<WarningLevel>Level3</WarningLevel>
<Optimization>MaxSpeed</Optimization>
<FunctionLevelLinking>true</FunctionLevelLinking>
<IntrinsicFunctions>true</IntrinsicFunctions>
<SDLCheck>true</SDLCheck>
</ClCompile>
<Link>
<GenerateDebugInformation>true</GenerateDebugInformation>
<EnableCOMDATFolding>true</EnableCOMDATFolding>
<OptimizeReferences>true</OptimizeReferences>
</Link>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="main.c" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets">
</ImportGroup>
</Project>
@@ -0,0 +1,22 @@
<?xml version="1.0" encoding="utf-8"?>
<Project ToolsVersion="4.0" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
<ItemGroup>
<Filter Include="Source Files">
<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<ClCompile Include="main.c">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
</Project>
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#include <stdio.h>
#include <conio.h>
#include <string.h>
int main (int argc, char** argv) {
}