directory structure change, organize by class number as opposed to mod number

Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
This commit is contained in:
Amrit Panesar committed 2015-04-12 23:49:33 -07:00
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commit 8683384387
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# Resource locations to be added to the 'boostrap' path
# This also contains the minimum you need to use the Ogre example framework
[Bootstrap]
FileSystem=resources
Zip=../../media/packs/OgreCore.zip
# Resource locations to be added to the default path
[General]
FileSystem=../../media
FileSystem=../../media/fonts
FileSystem=../../media/materials/programs
FileSystem=../../media/materials/scripts
FileSystem=../../media/materials/textures
FileSystem=../../media/models
FileSystem=../../media/overlays
FileSystem=../../media/particle
FileSystem=../../media/gui
FileSystem=../../media/DeferredShadingMedia
Zip=../../media/packs/cubemap.zip
Zip=../../media/packs/cubemapsJS.zip
Zip=../../media/packs/dragon.zip
Zip=../../media/packs/fresneldemo.zip
Zip=../../media/packs/ogretestmap.zip
Zip=../../media/packs/skybox.zip