directory structure change, organize by class number as opposed to mod number
Signed-off-by: Amrit Panesar <apanesar@4195tech.com>
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@@ -0,0 +1,73 @@
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#include <ctime>
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#include "Player.h"
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Player::Player()
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{
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score = 0;
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health = 0;
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name = "";
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}
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void Player::setHealth(float fHealth)
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{
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if (fHealth > 100)
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fHealth = 100;
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else if (fHealth < 0)
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fHealth = 0;
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health = fHealth;
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}
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float Player::getHealth()
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{
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return health;
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}
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int Player::getScore()
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{
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return score;
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}
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void Player::setScore(int iScore)
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{
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score = iScore;
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}
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void Player::setName( string sName )
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{
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name = sName;
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}
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string Player::getName()
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{
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return name;
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}
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void Player::display()
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{
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cout << "Player has " << getHealth() << " health and a score of " << getScore() << endl;
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}
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void Player::run()
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{
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cout << "Would you like to play a game?\n:";
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char playG;
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cin >> playG;
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while (playG == 'y' || playG == 'Y')
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{
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int thisScore = 0;
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int cScore = 0;
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int wCount = 0;
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while (wCount < 5)
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{
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srand((unsigned int)time(NULL)+rand()%30+rand()%100);
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thisScore += rand() % 100 + 1;
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wCount++;
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}
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setScore(thisScore);
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cout << "Player 1: " << getName() << ", your score is: " << getScore() << endl;
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cout << "Would you like to play again?\n:";
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cin >> playG;
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}
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}
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