Game list display fix

Corrected bug in game listing display. Thx CPsystem3 for reporting the
issue.
This commit is contained in:
ArcadeHacker committed 2015-07-06 16:55:42 +02:00
1 parent fad58ebf0e
commit 5d3e711989
1 file changed
+4 -4
+4 -4
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@@ -1,4 +1,4 @@
// CP1 Desuicider 1.0 by arcadehacker.blogspot.com // CP1 Desuicider 1.01 by arcadehacker.blogspot.com
#include <LiquidCrystal.h> #include <LiquidCrystal.h>
// initialize the library with the numbers of the interface pins // initialize the library with the numbers of the interface pins
@@ -50,14 +50,14 @@ char* GameList[] =
"Captain Comando ", "Captain Comando ",
"King of Dragons ", "King of Dragons ",
"Knights of the R", "Knights of the R",
"Muscle Bomber", "Muscle Bomber ",
"Muscle Bomb. Duo" "Muscle Bomb. Duo",
"Punisher ", "Punisher ",
"Quiz & Dragons ", "Quiz & Dragons ",
"Slammasters ", "Slammasters ",
"Three Wonders ", "Three Wonders ",
"Varth (Japan) ", "Varth (Japan) ",
"Warriors of Fate", "Warriors of Fate"
}; };
unsigned char mask = 1; // Bit unsigned char mask = 1; // Bit