Game list display fix
Corrected bug in game listing display. Thx CPsystem3 for reporting the issue.
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@@ -1,4 +1,4 @@
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// CP1 Desuicider 1.0 by arcadehacker.blogspot.com
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// CP1 Desuicider 1.01 by arcadehacker.blogspot.com
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#include <LiquidCrystal.h>
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#include <LiquidCrystal.h>
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// initialize the library with the numbers of the interface pins
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// initialize the library with the numbers of the interface pins
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@@ -50,14 +50,14 @@ char* GameList[] =
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"Captain Comando ",
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"Captain Comando ",
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"King of Dragons ",
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"King of Dragons ",
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"Knights of the R",
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"Knights of the R",
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"Muscle Bomber",
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"Muscle Bomber ",
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"Muscle Bomb. Duo"
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"Muscle Bomb. Duo",
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"Punisher ",
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"Punisher ",
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"Quiz & Dragons ",
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"Quiz & Dragons ",
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"Slammasters ",
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"Slammasters ",
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"Three Wonders ",
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"Three Wonders ",
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"Varth (Japan) ",
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"Varth (Japan) ",
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"Warriors of Fate",
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"Warriors of Fate"
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};
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};
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unsigned char mask = 1; // Bit
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unsigned char mask = 1; // Bit
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