Files
3d-pinball-space-cadet/Classes/TPinballTable/TPinballTable.cpp
T

985 lines
26 KiB
C++

#include "TPinballTable.h"
//----- (01017467) --------------------------------------------------------
void TPinballTable::LightShow_timeout(int a1, void* a2)
{
void (**v2)(signed int, DWORD); // eax
v2 = *(void (***)(signed int, DWORD))a2;
*(DWORD*)((char*)a2 + 90) = 0;
(*v2)(1013, 0.0);
}
//----- (0101748B) --------------------------------------------------------
void TPinballTable::EndGame_timeout(int a1, void* a2)
{
char* v2; // esi
int v3; // eax
int v4; // edi
void(__thiscall * **v5)(DWORD, signed int, DWORD); // esi
char* v6; // eax
char* v7; // [esp+28h] [ebp+Ch]
v2 = (char*)a2;
*(DWORD*)((char*)a2 + 94) = 0;
pb_end_game();
v3 = *(DWORD*)(*(DWORD*)((char*)a2 + 254) + 4) - 1;
if (v3 >= 0)
{
v4 = 4 * v3 + 8;
v7 = *(char**)(*(DWORD*)((char*)a2 + 254) + 4);
do
{
(***(void (****)(signed int, DWORD))(v4 + *(DWORD*)(v2 + 254)))(1022, 0.0);
v4 -= 4;
--v7;
} while (v7);
}
v5 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))(v2 + 230);
if (v5)
(**v5)(v5, 1022, 0.0);
control_handler(67, MissTextBox);
v6 = get_rc_string(24, 0);
TTextBox::Display(InfoTextBox, 1022, v6, -1.0);
}
//----- (01017526) --------------------------------------------------------
int __thiscall TPinballTable::AddScore(TPinballTable* this, int a2)
{
DWORD* v2; // eax
DWORD* v3; // eax
int v4; // esi
int* v5; // eax
signed int v6; // edx
if (*(DWORD*)((char*)this + 318))
{
v2 = (DWORD*)((char*)this + 314);
*v2 += a2;
if (*(DWORD*)((char*)this + 314) > 5000000)
* v2 = 5000000;
}
if (*(DWORD*)((char*)this + 310))
{
v3 = (DWORD*)((char*)this + 306);
*v3 += a2;
if (*(DWORD*)((char*)this + 306) > 5000000)
* v3 = 5000000;
}
v4 = *(DWORD*)((char*)this + 298) + a2 * dword_1024758[*(DWORD*)((char*)this + 294)];
v5 = (int*)((char*)this + 82);
*v5 += v4;
v6 = *(DWORD*)((char*)this + 82);
if (v6 > 1000000000)
{
++* (DWORD*)((char*)this + 86);
*v5 = v6 - 1000000000;
}
score_set(*(DWORD * *)((char*)this + 50), *v5);
return v4;
}
//----- (010175AA) --------------------------------------------------------
void TPinballTable::ChangeBallCount(TPinballTable* this, int a2, int a3)
{
TPinballTable* v3; // esi
v3 = this;
*(DWORD*)((char*)this + 326) = a3;
if (a3 <= 0)
{
score_erase(a2, *(DWORD * *)((char*)this + 54), 1);
}
else
{
score_set(*(DWORD * *)((char*)this + 54), *(DWORD*)((char*)this + 330) - a3 + 1);
score_update(a2, *(int**)((char*)v3 + 54));
}
}
//----- (010175EF) --------------------------------------------------------
void TPinballTable::replay_timer_callback(int a1, void* a2)
{
*(DWORD*)((char*)a2 + 354) = 0;
*(DWORD*)((char*)a2 + 358) = 0;
}
//----- (0101760E) --------------------------------------------------------
void __thiscall TPinballTable::port_draw(TPinballTable* this)
{
TPinballTable* v1; // edi
int v2; // eax
int v3; // esi
int v4; // ebx
v1 = this;
v2 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4) - 1;
if (v2 >= 0)
{
v3 = 4 * v2 + 8;
v4 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4);
do
{
(*(void (**)(void))(**(DWORD * *)(v3 + *(DWORD*)((char*)v1 + 254)) + 4))();
v3 -= 4;
--v4;
} while (v4);
}
}
//----- (01017648) --------------------------------------------------------
struct TPinballComponent* __thiscall TPinballTable::find_component(TPinballTable* this, char* lpString2)
{
TPinballTable* v2; // edi
signed int v3; // ebx
int v4; // esi
const CHAR* v5; // eax
struct TPinballComponent* result; // eax
int v7; // [esp+Ch] [ebp-8h]
int v8; // [esp+10h] [ebp-4h]
v8 = 0;
v2 = this;
v7 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4);
if (*(DWORD*)(*(DWORD*)((char*)this + 254) + 4) <= 0)
{
LABEL_6:
MessageBoxA(0, "Table cant find:", lpString2, 0x2000u);
result = 0;
}
else
{
v3 = 8;
while (1)
{
v4 = *(DWORD*)(v3 + *(DWORD*)((char*)v2 + 254));
v5 = *(const CHAR * *)(v4 + 10);
if (v5)
{
if (!lstrcmpA(v5, lpString2))
break;
}
++v8;
v3 += 4;
if (v8 >= v7)
goto LABEL_6;
}
result = (struct TPinballComponent*)v4;
}
return result;
}
//----- (010176BE) --------------------------------------------------------
struct TPinballComponent* __thiscall TPinballTable::find_component(TPinballTable* this, int Val)
{
int v2; // eax
int v3; // ecx
int v4; // esi
int v5; // edx
struct TPinballComponent* result; // eax
char DstBuf; // [esp+8h] [ebp-CCh]
v2 = *(DWORD*)((char*)this + 254);
v3 = *(DWORD*)(v2 + 4);
v4 = 0;
if (v3 <= 0)
{
LABEL_5:
__itoa(Val, &DstBuf, 10);
MessageBoxA(0, "Table cant find (lh):", &DstBuf, 0x2000u);
result = 0;
}
else
{
v5 = v2 + 8;
while (1)
{
result = *(struct TPinballComponent**)v5;
if (Val == *(DWORD*)(*(DWORD*)v5 + 22))
break;
++v4;
v5 += 4;
if (v4 >= v3)
goto LABEL_5;
}
}
return result;
}
//----- (01017738) --------------------------------------------------------
void TPinballTable::tilt_timeout(int a1, void* a2)
{
int v2; // eax
DWORD* v3; // edi
int v4; // ebx
char v5; // [esp+14h] [ebp-Ch]
*(DWORD*)((char*)a2 + 98) = 0;
if (*(DWORD*)((char*)a2 + 370))
{
v2 = *(DWORD*)((char*)a2 + 262);
v3 = (DWORD*)(v2 + 8);
if (*(DWORD*)(v2 + 4) > 0)
{
v4 = *(DWORD*)(v2 + 4);
do
{
(*(void (**)(DWORD, char*, char*, DWORD, DWORD))(**(DWORD * *)((char*)a2 + 226) + 20))(
*v3,
&v5,
&v5,
0.0,
0);
++v3;
--v4;
} while (v4);
}
}
}
//----- (01017791) --------------------------------------------------------
void TPinballTable::tilt(TPinballTable* this, int a2, float a3)
{
TPinballTable* v3; // esi
int v4; // ST14_4
char* v5; // eax
int v6; // ebx
signed int v7; // ebx
int v8; // [esp+20h] [ebp-4h]
v3 = this;
if (!*(DWORD*)((char*)this + 370) && !*(DWORD*)((char*)this + 78))
{
v4 = a2;
TTextBox::Clear(InfoTextBox, a2);
TTextBox::Clear(MissTextBox, a2);
v5 = get_rc_string(35, 0);
TTextBox::Display(InfoTextBox, a2, v5, -1.0);
loader_play_sound(*(DWORD*)((char*)v3 + 74));
*(DWORD*)((char*)v3 + 98) = timer_set(30.0, (int)v3, (int)TPinballTable::tilt_timeout);
v6 = *(DWORD*)(*(DWORD*)((char*)v3 + 254) + 4);
v8 = *(DWORD*)(*(DWORD*)((char*)v3 + 254) + 4);
(**(void(__thiscall * **)(TPinballTable*, signed int, DWORD, int))v3)(v3, 1011, -1.0, v4);
if (v6 > 0)
{
v7 = 8;
do
{
(***(void (****)(signed int, DWORD))(v7 + *(DWORD*)((char*)v3 + 254)))(1011, LODWORD(a3));
v7 += 4;
--v8;
} while (v8);
}
(***(void (****)(signed int))((char*)v3 + 266))(8);
*(DWORD*)((char*)v3 + 370) = 1;
table_control_handler(1011);
}
}
//----- (010187D6) --------------------------------------------------------
int TPinballTable::Message(TPinballTable* this, int a2, int a3, float a4)
{
TPinballTable* v4; // esi
int v5; // eax
int v6; // edi
int v7; // ebx
int v8; // eax
int v9; // eax
signed __int64 v10; // rax
DWORD* v11; // ST14_4
bool v12; // zf
bool v13; // sf
unsigned __int8 v14; // of
DWORD* v15; // edi
signed int v16; // eax
int v17; // edi
float v18; // ST10_4
char* v19; // eax
void(__thiscall * **v20)(DWORD, signed int, DWORD); // esi
float v21; // ST10_4
signed int v22; // ebx
int v23; // ecx
int v24; // eax
int v25; // ST18_4
DWORD* v26; // ST14_4
int v27; // edi
float v28; // ST28_4
char* v29; // eax
char* v30; // eax
void(__thiscall * **v31)(DWORD, signed int, DWORD); // esi
void(__thiscall * **v32)(DWORD, signed int, DWORD); // esi
int v33; // eax
int v34; // edi
int v35; // ebx
char* v36; // eax
float v38; // [esp+18h] [ebp-18h]
int v39; // [esp+2Ch] [ebp-4h]
signed int v40; // [esp+3Ch] [ebp+Ch]
DWORD** v41; // [esp+3Ch] [ebp+Ch]
signed int v42; // [esp+3Ch] [ebp+Ch]
v4 = this;
switch (a3)
{
case 1000:
if (!*(DWORD*)((char*)this + 370))
{
v32 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))((char*)this + 42);
goto LABEL_73;
}
goto LABEL_81;
case 1001:
if (!*(DWORD*)((char*)this + 370))
{
v31 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))((char*)this + 42);
goto LABEL_70;
}
goto LABEL_81;
case 1002:
if (!*(DWORD*)((char*)this + 370))
{
v32 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))((char*)this + 46);
LABEL_73:
(**v32)(v32, 1, LODWORD(a4));
}
goto LABEL_81;
case 1003:
if (!*(DWORD*)((char*)this + 370))
{
v31 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))((char*)this + 46);
LABEL_70:
(**v31)(v31, 2, LODWORD(a4));
}
goto LABEL_81;
case 1004:
case 1005:
(***(void(__thiscall * ***)(DWORD, int, DWORD))((char*)this + 222))(
*(DWORD*)((char*)this + 222),
a3,
LODWORD(a4));
goto LABEL_81;
case 1008:
case 1009:
case 1010:
v33 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4) - 1;
if (v33 >= 0)
{
v34 = 4 * v33 + 8;
v35 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4);
do
{
(***(void (****)(int, DWORD))(v34 + *(DWORD*)((char*)v4 + 254)))(a3, LODWORD(a4));
v34 -= 4;
--v35;
} while (v35);
}
goto LABEL_81;
case 1012:
(***(void (****)(signed int, DWORD))((char*)this + 266))(14, 0.0);
if (*(DWORD*)((char*)v4 + 370))
{
*(DWORD*)((char*)v4 + 370) = 0;
if (*(DWORD*)((char*)v4 + 98))
timer_kill(*(DWORD*)((char*)v4 + 98));
*(DWORD*)((char*)v4 + 98) = 0;
}
goto LABEL_81;
case 1013:
(***(void (****)(signed int, DWORD))((char*)this + 266))(34, 0.0);
(***(void (****)(signed int, DWORD))((char*)v4 + 266))(20, 0.0);
(***(void (****)(signed int, DWORD))((char*)v4 + 222))(1016, 0.0);
if (*(_BYTE*)(*(DWORD*)((char*)v4 + 230) + 5))
v19 = get_rc_string(30, 0);
else
v19 = get_rc_string(26, 0);
TTextBox::Display(InfoTextBox, 0, v19, -1.0);
v20 = *(void(__thiscall * ***)(DWORD, signed int, DWORD))((char*)v4 + 230);
if (v20)
(**v20)(v20, 1014, 0.0);
goto LABEL_81;
case 1014:
if (*(DWORD*)((char*)this + 94))
{
timer_kill(*(DWORD*)((char*)this + 94));
TPinballTable::EndGame_timeout(0, (void*)v4);
pb_mode_change(1);
}
if (*(DWORD*)((char*)v4 + 90))
{
timer_kill(*(DWORD*)((char*)v4 + 90));
*(DWORD*)((char*)v4 + 90) = 0;
TPinballTable::Message(v4, 1013, 0.0);
}
else
{
*(DWORD*)((char*)v4 + 62) = 0;
TPinballTable::Message(v4, 1024, 0.0);
v9 = *(DWORD*)(*(DWORD*)((char*)v4 + 262) + 8);
*(float*)(v9 + 46) = 0.0;
*(float*)(v9 + 42) = 0.0;
*(DWORD*)(v9 + 50) = -1085485875;
v10 = (signed __int64)_floor(a4);
*(DWORD*)((char*)v4 + 214) = v10;
if ((signed int)v10 >= 1)
{
if ((signed int)v10 > 4)
* (DWORD*)((char*)v4 + 214) = 4;
}
else
{
*(DWORD*)((char*)v4 + 214) = 1;
}
v11 = *(DWORD * *)((char*)v4 + 102);
*(DWORD*)((char*)v4 + 218) = 0;
*(DWORD*)((char*)v4 + 50) = v11;
*(DWORD*)((char*)v4 + 82) = 0;
score_set(v11, 0);
v14 = __OFSUB__(*(DWORD*)((char*)v4 + 214), 1);
v12 = *(DWORD*)((char*)v4 + 214) == 1;
v13 = *(DWORD*)((char*)v4 + 214) - 1 < 0;
*(DWORD*)((char*)v4 + 294) = 0;
v40 = 1;
if (!((unsigned __int8)(v13 ^ v14) | v12))
{
v15 = (DWORD*)((char*)v4 + 134);
do
{
score_set((DWORD*) * (v15 - 1), 0);
++v40;
*v15 = 0;
v15[1] = 0;
v15[3] = *(DWORD*)((char*)v4 + 330);
v15[4] = *(DWORD*)((char*)v4 + 334);
v15[5] = *(DWORD*)((char*)v4 + 342);
v15[2] = *(DWORD*)((char*)v4 + 314);
v15 += 7;
} while (v40 < *(DWORD*)((char*)v4 + 214));
}
*(DWORD*)((char*)v4 + 326) = *(DWORD*)((char*)v4 + 330);
Sound_Idle();
TPinballTable::ChangeBallCount(v4, 0, *(DWORD*)((char*)v4 + 326));
score_set(*(DWORD * *)((char*)v4 + 58), *(DWORD*)((char*)v4 + 218) + 1);
score_update(0, *(int**)((char*)v4 + 58));
Sound_Idle();
v16 = *(DWORD*)((char*)v4 + 214);
if (v16 < 4)
{
v41 = (DWORD * *)((char*)v4 + 28 * v16 + 102);
v17 = 4 - v16;
do
{
score_set(*v41, -1);
v41 += 7;
--v17;
} while (v17);
}
Sound_Idle();
*(DWORD*)((char*)v4 + 318) = 0;
*(DWORD*)((char*)v4 + 310) = 0;
*(DWORD*)((char*)v4 + 322) = 0;
TTextBox::Clear(InfoTextBox, 0);
Sound_Idle();
TTextBox::Clear(MissTextBox, 0);
Sound_Idle();
(***(void (****)(signed int, DWORD))((char*)v4 + 266))(28, 0.2);
v18 = loader_play_sound(*(DWORD*)((char*)v4 + 66));
*(DWORD*)((char*)v4 + 90) = timer_set(v18, (int)v4, (int)TPinballTable::LightShow_timeout);
}
goto LABEL_81;
case 1018:
if (*(DWORD*)((char*)this + 358))
timer_kill(*(DWORD*)((char*)this + 358));
v21 = _floor(a4);
*(DWORD*)((char*)v4 + 358) = timer_set(v21, (int)v4, (int)TPinballTable::replay_timer_callback);
*(DWORD*)((char*)v4 + 354) = 1;
goto LABEL_81;
case 1021:
v22 = *(DWORD*)((char*)this + 214);
if (v22 > 1)
{
v23 = *(DWORD*)((char*)this + 218);
v39 = (v23 + 1) % v22;
v24 = (int)v4 + 28 * v39;
if (*(DWORD*)(v24 + 118) <= 0)
goto LABEL_81;
*(DWORD*)((char*)v4 + 28 * v23 + 106) = *(DWORD*)((char*)v4 + 82);
*(DWORD*)((char*)v4 + 28 * *(DWORD*)((char*)v4 + 218) + 110) = *(DWORD*)((char*)v4 + 86);
*(DWORD*)((char*)v4 + 28 * *(DWORD*)((char*)v4 + 218) + 118) = *(DWORD*)((char*)v4 + 326);
*(DWORD*)((char*)v4 + 28 * *(DWORD*)((char*)v4 + 218) + 122) = *(DWORD*)((char*)v4 + 334);
*(DWORD*)((char*)v4 + 28 * *(DWORD*)((char*)v4 + 218) + 126) = *(DWORD*)((char*)v4 + 342);
*(DWORD*)((char*)v4 + 28 * *(DWORD*)((char*)v4 + 218) + 114) = *(DWORD*)((char*)v4 + 314);
*(DWORD*)((char*)v4 + 82) = *(DWORD*)(v24 + 106);
v25 = *(DWORD*)((char*)v4 + 82);
*(DWORD*)((char*)v4 + 86) = *(DWORD*)(v24 + 110);
*(DWORD*)((char*)v4 + 326) = *(DWORD*)(v24 + 118);
*(DWORD*)((char*)v4 + 334) = *(DWORD*)(v24 + 122);
*(DWORD*)((char*)v4 + 342) = *(DWORD*)(v24 + 126);
*(DWORD*)((char*)v4 + 314) = *(DWORD*)(v24 + 114);
v26 = *(DWORD * *)(v24 + 102);
*(DWORD*)((char*)v4 + 50) = v26;
score_set(v26, v25);
*(DWORD*)(*(DWORD*)((char*)v4 + 50) + 4) = 1;
TPinballTable::ChangeBallCount(v4, 0, *(DWORD*)((char*)v4 + 326));
score_set(*(DWORD * *)((char*)v4 + 58), v39 + 1);
score_update(0, *(int**)((char*)v4 + 58));
v27 = 0;
if (*(DWORD*)(*(DWORD*)((char*)v4 + 254) + 4) > 0)
{
v42 = 8;
do
{
v28 = (double)v39;
(***(void (****)(signed int, DWORD))(v42 + *(DWORD*)((char*)v4 + 254)))(1020, LODWORD(v28));
v42 += 4;
++v27;
} while (v27 < *(DWORD*)(*(DWORD*)((char*)v4 + 254) + 4));
}
if (v39)
{
switch (v39)
{
case 1:
v38 = -1.0;
if (*(_BYTE*)(*(DWORD*)((char*)v4 + 230) + 5))
v29 = get_rc_string(31, 0);
else
v29 = get_rc_string(27, 0);
break;
case 2:
v38 = -1.0;
if (*(_BYTE*)(*(DWORD*)((char*)v4 + 230) + 5))
v29 = get_rc_string(32, 0);
else
v29 = get_rc_string(28, 0);
break;
case 3:
v38 = -1.0;
if (*(_BYTE*)(*(DWORD*)((char*)v4 + 230) + 5))
v29 = get_rc_string(33, 0);
else
v29 = get_rc_string(29, 0);
break;
default:
LABEL_59:
*(DWORD*)((char*)v4 + 318) = 0;
*(DWORD*)((char*)v4 + 310) = 0;
*(DWORD*)((char*)v4 + 322) = 0;
*(DWORD*)((char*)v4 + 218) = v39;
goto LABEL_81;
}
}
else
{
v38 = -1.0;
if (*(_BYTE*)(*(DWORD*)((char*)v4 + 230) + 5))
v29 = get_rc_string(30, 0);
else
v29 = get_rc_string(26, 0);
}
TTextBox::Display(InfoTextBox, 0, v29, v38);
goto LABEL_59;
}
if (*(_BYTE*)(*(DWORD*)((char*)this + 230) + 5))
v30 = get_rc_string(30, 0);
else
v30 = get_rc_string(26, 0);
TTextBox::Display(InfoTextBox, 0, v30, -1.0);
LABEL_81:
table_control_handler(a3);
return 0;
case 1022:
loader_play_sound(*(DWORD*)((char*)this + 70));
TTextBox::Clear(MissTextBox, a2);
v36 = get_rc_string(34, 0);
TTextBox::Display(InfoTextBox, a2, v36, -1.0);
*(DWORD*)((char*)v4 + 94) = timer_set(3.0, (int)v4, (int)TPinballTable::EndGame_timeout);
goto LABEL_81;
case 1024:
v5 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4) - 1;
if (v5 >= 0)
{
v6 = 4 * v5 + 8;
v7 = *(DWORD*)(*(DWORD*)((char*)this + 254) + 4);
do
{
(***(void (****)(signed int, DWORD))(v6 + *(DWORD*)((char*)v4 + 254)))(1024, 0.0);
v6 -= 4;
--v7;
} while (v7);
}
if (*(DWORD*)((char*)v4 + 358))
timer_kill(*(DWORD*)((char*)v4 + 358));
v8 = *(DWORD*)((char*)v4 + 90);
*(DWORD*)((char*)v4 + 358) = 0;
if (v8)
{
timer_kill(v8);
(***(void (****)(signed int, DWORD))((char*)v4 + 266))(34, 0.0);
}
*(DWORD*)((char*)v4 + 90) = 0;
*(DWORD*)((char*)v4 + 294) = 0;
*(DWORD*)((char*)v4 + 298) = 0;
*(DWORD*)((char*)v4 + 302) = 0;
*(DWORD*)((char*)v4 + 306) = 10000;
*(DWORD*)((char*)v4 + 310) = 0;
*(DWORD*)((char*)v4 + 314) = 20000;
*(DWORD*)((char*)v4 + 318) = 0;
*(DWORD*)((char*)v4 + 322) = 0;
*(DWORD*)((char*)v4 + 334) = 0;
*(DWORD*)((char*)v4 + 338) = 0;
*(DWORD*)((char*)v4 + 342) = 0;
*(DWORD*)((char*)v4 + 346) = 0;
*(DWORD*)((char*)v4 + 350) = 0;
*(DWORD*)((char*)v4 + 354) = 0;
*(DWORD*)((char*)v4 + 358) = 0;
*(DWORD*)((char*)v4 + 370) = 0;
goto LABEL_81;
default:
goto LABEL_81;
}
}
//----- (0101A951) --------------------------------------------------------
TZmapList* __thiscall TPinballTable::~TPinballTable(TPinballTable* this)
{
TPinballTable* v1; // esi
int* v2; // edi
int i; // ecx
signed int v5; // [esp+Ch] [ebp-4h]
v1 = this;
*(DWORD*)this = &TPinballTable::vftable;
v2 = (int*)((char*)this + 102);
v5 = 4;
do
{
if (*v2)
{
objlist_destroy(*v2);
*v2 = 0;
}
v2 += 7;
--v5;
} while (v5);
if (*(DWORD*)((char*)v1 + 58))
{
objlist_destroy(*(DWORD*)((char*)v1 + 58));
*(DWORD*)((char*)v1 + 58) = 0;
}
if (*(DWORD*)((char*)v1 + 54))
{
objlist_destroy(*(DWORD*)((char*)v1 + 54));
*(DWORD*)((char*)v1 + 54) = 0;
}
for (i = *(DWORD*)((char*)v1 + 266); ; i = *(DWORD*)(*(DWORD*)((char*)v1 + 254) + 8))
{
if (i)
(*(void (**)(signed int))(*(DWORD*)i + 16))(1);
if (!*(DWORD*)(*(DWORD*)((char*)v1 + 254) + 4))
break;
}
objlist_destroy(*(DWORD*)((char*)v1 + 262));
objlist_destroy(*(DWORD*)((char*)v1 + 254));
return TPinballComponent::~TPinballComponent(v1);
}
// 1002790: using guessed type void *TPinballTable::vftable;
//----- (0101A9F2) --------------------------------------------------------
TPinballTable* __thiscall TPinballTable::destroy(TPinballTable* this, char a2)
{
TPinballTable* v2; // esi
v2 = this;
TPinballTable::~TPinballTable(this);
if (a2 & 1)
component_delete((void*)v2);
return v2;
}
//----- (0101AAF3) --------------------------------------------------------
TPinballTable* __thiscall TPinballTable::TPinballTable(TPinballTable* this)
{
TBall* v1; // ebx
TPinballTable* v2; // esi
TBall* v3; // eax
TTableLayer* v4; // eax
TLightGroup* v5; // eax
TLightGroup* v6; // eax
DWORD* v7; // eax
int v8; // ebx
void** v9; // edi
int v10; // eax
int* v11; // ebx
int v12; // ax
signed int* v13; // ebx
int v14; // edi
TWall* v15; // eax
TOneway* v16; // eax
TPlunger* v17; // eax
TPlunger* v18; // eax
TLight* v19; // eax
TLight* v20; // eax
TLightGroup* v21; // eax
TComponentGroup* v22; // eax
TFlipper* v23; // eax
TFlipper* v24; // eax
TFlipper* v25; // eax
TFlipper* v26; // eax
TBumper* v27; // eax
TPopupTarget* v28; // eax
TSoloTarget* v29; // eax
TBlocker* v30; // eax
TGate* v31; // eax
TSink* v32; // eax
TKickback* v33; // eax
TTripwire* v34; // eax
TRollover* v35; // eax
TLightRollover* v36; // eax
TDrain* v37; // eax
TDrain* v38; // eax
TFlagSpinner* v39; // eax
TKickout* v40; // eax
TKickout* v41; // eax
TRamp* v42; // eax
THole* v43; // eax
TDemo* v44; // eax
TLightBargraph* v45; // eax
TSound* v46; // eax
TTimer* v47; // eax
TTextBox* v48; // eax
int v50; // [esp+Ch] [ebp-8h]
int i; // [esp+10h] [ebp-4h]
v1 = 0;
v2 = this;
TPinballComponent::TPinballComponent(this, 0, -1, 0);
*(DWORD*)v2 = &TPinballTable::vftable;
objlist_class::objlist_class((TPinballTable*)((char*)v2 + 250), 32, 16);
objlist_class::objlist_class((TPinballTable*)((char*)v2 + 258), 3, 1);
*(DWORD*)((char*)v2 + 50) = 0;
*(DWORD*)((char*)v2 + 54) = 0;
*(DWORD*)((char*)v2 + 58) = 0;
*(DWORD*)((char*)v2 + 78) = 0;
*((_BYTE*)v2 + 5) = 1;
*(DWORD*)((char*)v2 + 370) = 0;
*(DWORD*)((char*)v2 + 94) = 0;
*(DWORD*)((char*)v2 + 90) = 0;
*(DWORD*)((char*)v2 + 358) = 0;
*(DWORD*)((char*)v2 + 98) = 0;
*(DWORD*)((char*)v2 + 346) = 0;
v3 = (TBall*)TPinballComponent::operator new(0x16Au);
if (v3)
v1 = TBall::TBall(v3, v2);
objlist_class::Add((TPinballTable*)((char*)v2 + 258), (void*)v1);
if (v1)
* ((_BYTE*)v1 + 5) = 0;
v4 = (TTableLayer*)TPinballComponent::operator new(0x7Eu);
if (v4)
TTableLayer::TTableLayer(v4, v2);
v5 = (TLightGroup*)TPinballComponent::operator new(0x8Au);
if (v5)
v6 = TLightGroup::TLightGroup(v5, v2, 0);
else
v6 = 0;
*(DWORD*)((char*)v2 + 266) = v6;
v7 = score_create("score1", render_background_bitmap);
*(DWORD*)((char*)v2 + 50) = v7;
*(DWORD*)((char*)v2 + 102) = v7;
v8 = 1;
v9 = (void**)((char*)v2 + 130);
do
{
*v9 = score_dup(*(const void**)((char*)v2 + 50), v8++);
v9 += 7;
} while (v8 < 4);
*(DWORD*)((char*)v2 + 218) = 0;
*(DWORD*)((char*)v2 + 330) = 3;
*(DWORD*)((char*)v2 + 54) = score_create("ballcount1", render_background_bitmap);
*(DWORD*)((char*)v2 + 58) = score_create("player_number1", render_background_bitmap);
v10 = loader_query_handle("table_objects");
v11 = (int*)loader_query_iattribute(v10, 1025, &v50);
if (v50 > 0)
{
for (i = 0; i < v50 / 2; ++i)
{
v12 = *v11;
v13 = v11 + 1;
v14 = *v13;
v11 = v13 + 1;
switch (v12)
{
case 1000:
case 1010:
v15 = (TWall*)TPinballComponent::operator new(0x5Au);
if (v15)
TWall::TWall(v15, v2, v14);
break;
case 1001:
v17 = (TPlunger*)TPinballComponent::operator new(0x6Au);
if (v17)
v18 = TPlunger::TPlunger(v17, v2, v14);
else
v18 = 0;
*(DWORD*)((char*)v2 + 222) = v18;
break;
case 1002:
v19 = (TLight*)TPinballComponent::operator new(0xDEu);
if (v19)
v20 = TLight::TLight(v19, v2, v14);
else
v20 = 0;
objlist_class::Add((objlist_class*)(*(DWORD*)((char*)v2 + 266) + 42), (void*)v20);
break;
case 1003:
v23 = (TFlipper*)TPinballComponent::operator new(0x6Au);
if (v23)
v24 = TFlipper::TFlipper(v23, v2, v14);
else
v24 = 0;
*(DWORD*)((char*)v2 + 42) = v24;
break;
case 1004:
v25 = (TFlipper*)TPinballComponent::operator new(0x6Au);
if (v25)
v26 = TFlipper::TFlipper(v25, v2, v14);
else
v26 = 0;
*(DWORD*)((char*)v2 + 46) = v26;
break;
case 1005:
v27 = (TBumper*)TPinballComponent::operator new(0x96u);
if (v27)
TBumper::TBumper(v27, v2, v14);
break;
case 1006:
v28 = (TPopupTarget*)TPinballComponent::operator new(0x72u);
if (v28)
TPopupTarget::TPopupTarget(v28, v2, v14);
break;
case 1007:
v37 = (TDrain*)TPinballComponent::operator new(0x5Au);
if (v37)
v38 = TDrain::TDrain(v37, v2, v14);
else
v38 = 0;
*(DWORD*)((char*)v2 + 226) = v38;
break;
case 1011:
v30 = (TBlocker*)TPinballComponent::operator new(0x72u);
if (v30)
TBlocker::TBlocker(v30, v2, v14);
break;
case 1012:
v40 = (TKickout*)TPinballComponent::operator new(0xEAu);
if (v40)
TKickout::TKickout(v40, v2, v14, (struct vector_type*)1);
break;
case 1013:
v31 = (TGate*)TPinballComponent::operator new(0x66u);
if (v31)
TGate::TGate(v31, v2, v14);
break;
case 1014:
v33 = (TKickback*)TPinballComponent::operator new(0x5Eu);
if (v33)
TKickback::TKickback(v33, v2, v14);
break;
case 1015:
v35 = (TRollover*)TPinballComponent::operator new(0x57u);
if (v35)
TRollover::TRollover(v35, v2, v14);
break;
case 1016:
v16 = (TOneway*)TPinballComponent::operator new(0x6Eu);
if (v16)
TOneway::TOneway(v16, v2, v14);
break;
case 1017:
v32 = (TSink*)TPinballComponent::operator new(0x9Eu);
if (v32)
TSink::TSink(v32, v2, v14);
break;
case 1018:
v39 = (TFlagSpinner*)TPinballComponent::operator new(0x76u);
if (v39)
TFlagSpinner::TFlagSpinner(v39, v2, v14);
break;
case 1019:
v29 = (TSoloTarget*)TPinballComponent::operator new(0x62u);
if (v29)
TSoloTarget::TSoloTarget(v29, v2, v14);
break;
case 1020:
v36 = (TLightRollover*)TPinballComponent::operator new(0x5Fu);
if (v36)
TLightRollover::TLightRollover(v36, v2, v14);
break;
case 1021:
v42 = (TRamp*)TPinballComponent::operator new(0x9Au);
if (v42)
TRamp::TRamp(v42, v2, (void*)v14);
break;
case 1022:
v43 = (THole*)TPinballComponent::operator new(0x8Eu);
if (v43)
THole::THole(v43, v2, v14);
break;
case 1023:
v44 = (TDemo*)TPinballComponent::operator new(0x82u);
if (v44)
TDemo::TDemo(v44, v2, v14);
break;
case 1024:
v34 = (TTripwire*)TPinballComponent::operator new(0x57u);
if (v34)
TTripwire::TTripwire(v34, v2, v14);
break;
case 1026:
v21 = (TLightGroup*)TPinballComponent::operator new(0x8Au);
if (v21)
TLightGroup::TLightGroup(v21, v2, v14);
break;
case 1028:
v22 = (TComponentGroup*)TPinballComponent::operator new(0x36u);
if (v22)
TComponentGroup::TComponentGroup(v22, v2, v14);
break;
case 1029:
v41 = (TKickout*)TPinballComponent::operator new(0xEAu);
if (v41)
TKickout::TKickout(v41, v2, v14, 0);
break;
case 1030:
v45 = (TLightBargraph*)TPinballComponent::operator new(0xA6u);
if (v45)
TLightBargraph::TLightBargraph(v45, v2, v14);
break;
case 1031:
v46 = (TSound*)TPinballComponent::operator new(0x2Eu);
if (v46)
TSound::TSound(v46, v2, v14);
break;
case 1032:
v47 = (TTimer*)TPinballComponent::operator new(0x2Eu);
if (v47)
TTimer::TTimer(v47, v2, v14);
break;
case 1033:
v48 = (TTextBox*)TPinballComponent::operator new(0x4Eu);
if (v48)
TTextBox::TTextBox(v48, v2, v14);
break;
default:
continue;
}
}
}
build_occlude_list();
InfoTextBox = TPinballTable::find_component(v2, "info_text_box");
MissTextBox = TPinballTable::find_component(v2, "mission_text_box");
control_make_links(v2);
return v2;
}
// 1002790: using guessed type void *TPinballTable::vftable;