134 lines
3.6 KiB
C++
134 lines
3.6 KiB
C++
#include "TRollover.h"
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//----- (0101644B) --------------------------------------------------------
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void __stdcall TRollover::TimerExpired(int a1, void *a2)
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{
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*((_BYTE *)a2 + 5) = 1;
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}
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//----- (01016460) --------------------------------------------------------
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int __thiscall TRollover::Message(TRollover *this, int a2, float a3)
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{
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int v3; // eax
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if ( a2 == 1024 )
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{
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v3 = *(_DWORD *)((char *)this + 34);
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*((_BYTE *)this + 5) = 1;
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*((_BYTE *)this + 78) = 0;
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if ( v3 )
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render_sprite_set_bitmap(*(_DWORD **)((char *)this + 26), *(_DWORD *)(*(_DWORD *)(v3 + 4) + 8));
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}
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return 0;
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}
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//----- (01016496) --------------------------------------------------------
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int __thiscall TRollover::get_scoring(TRollover *this, int a2)
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{
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int result; // eax
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if ( a2 >= 2 )
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result = 0;
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else
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result = *(_DWORD *)((char *)this + 4 * a2 + 79);
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return result;
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}
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//----- (010164B4) --------------------------------------------------------
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void __thiscall TRollover::put_scoring(TRollover *this, int a2, int a3)
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{
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if ( a2 < 2 )
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*(_DWORD *)((char *)this + 4 * a2 + 79) = a3;
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}
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//----- (010182E4) --------------------------------------------------------
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void __thiscall TRollover::build_walls(TRollover *this, int a2)
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{
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char *v2; // esi
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unsigned int v3; // ST14_4
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float *v4; // eax
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unsigned int v5; // ST14_4
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float *v6; // eax
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char v7; // [esp+Ch] [ebp-48h]
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unsigned int v8; // [esp+40h] [ebp-14h]
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v2 = (char *)this;
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loader_query_visual(a2, 0, &v7);
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v3 = v8;
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v4 = (float *)loader_query_float_attribute(a2, 0, 600);
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install_wall(v4, (struct TCollisionComponent *)v2, v2 + 5, v3, 0.0, (void *)0x258);
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v5 = v8;
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v6 = (float *)loader_query_float_attribute(a2, 0, 603);
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install_wall(v6, (struct TCollisionComponent *)v2, v2 + 78, v5, 0.0, (void *)0x25B);
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}
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//----- (01018351) --------------------------------------------------------
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void __thiscall TRollover::Collision(TRollover *this, struct TBall *a2, struct vector_type *a3, struct vector_type *a4, float a5, struct TEdgeSegment *a6)
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{
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TRollover *v6; // esi
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double v7; // st7
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int v8; // ebx
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int v9; // eax
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bool v10; // cl
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v6 = this;
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*(float *)((char *)a2 + 42) = *(float *)a3;
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v7 = *(float *)((char *)a2 + 70);
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*(_DWORD *)((char *)a2 + 46) = *((_DWORD *)a3 + 1);
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*(float *)((char *)a2 + 70) = v7 - a5;
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TBall::not_again(a2, a6);
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v8 = 0;
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if ( !*(_DWORD *)(*(_DWORD *)((char *)v6 + 30) + 370) )
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{
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if ( *((_BYTE *)v6 + 78) )
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{
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timer_set(0.1, (int)v6, (int)TRollover::TimerExpired);
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*((_BYTE *)v6 + 5) = 0;
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}
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else
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{
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loader_play_sound(*(_DWORD *)((char *)v6 + 70));
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control_handler(63, v6);
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}
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v9 = *(_DWORD *)((char *)v6 + 34);
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v10 = *((_BYTE *)v6 + 78) == 0;
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*((_BYTE *)v6 + 78) = v10;
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if ( v9 )
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{
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if ( !v10 )
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v8 = *(_DWORD *)(*(_DWORD *)(v9 + 4) + 8);
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render_sprite_set_bitmap(*(_DWORD **)((char *)v6 + 26), v8);
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}
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}
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}
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//----- (01019749) --------------------------------------------------------
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TRollover *__thiscall TRollover::TRollover(TRollover *this, struct TPinballTable *a2, int a3, int a4)
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{
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TRollover *v4; // esi
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v4 = this;
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TCollisionComponent::TCollisionComponent(this, a2, a3, a4);
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*(_DWORD *)v4 = &TRollover::vftable;
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return v4;
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}
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// 1002614: using guessed type void *TRollover::vftable;
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//----- (01019771) --------------------------------------------------------
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TRollover *__thiscall TRollover::TRollover(TRollover *this, struct TPinballTable *a2, int a3)
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{
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TRollover *v3; // esi
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int v4; // eax
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v3 = this;
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TCollisionComponent::TCollisionComponent(this, a2, a3, 0);
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v4 = *(_DWORD *)((char *)v3 + 34);
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*(_DWORD *)v3 = &TRollover::vftable;
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*((_BYTE *)v3 + 78) = 0;
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if ( v4 )
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render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), *(_DWORD *)(*(_DWORD *)(v4 + 4) + 8));
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TRollover::build_walls(v3, a3);
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return v3;
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}
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// 1002614: using guessed type void *TRollover::vftable;
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