93 lines
2.6 KiB
C++
93 lines
2.6 KiB
C++
#include "TLightRollover.h"
|
|
|
|
//----- (010164D1) --------------------------------------------------------
|
|
void __stdcall TLightRollover::delay_expired(int a1, void *a2)
|
|
{
|
|
render_sprite_set_bitmap(*(_DWORD **)((char *)a2 + 26), 0);
|
|
*(_DWORD *)((char *)a2 + 91) = 0;
|
|
}
|
|
|
|
//----- (010164F2) --------------------------------------------------------
|
|
void __thiscall TLightRollover::Collision(TLightRollover *this, struct TBall *a2, struct vector_type *a3, struct vector_type *a4, float a5, struct TEdgeSegment *a6)
|
|
{
|
|
TLightRollover *v6; // esi
|
|
double v7; // st7
|
|
bool v8; // zf
|
|
bool v9; // al
|
|
int v10; // eax
|
|
|
|
v6 = this;
|
|
*(float *)((char *)a2 + 42) = *(float *)a3;
|
|
v7 = *(float *)((char *)a2 + 70);
|
|
*(_DWORD *)((char *)a2 + 46) = *((_DWORD *)a3 + 1);
|
|
*(float *)((char *)a2 + 70) = v7 - a5;
|
|
TBall::not_again(a2, a6);
|
|
if ( !*(_DWORD *)(*(_DWORD *)((char *)v6 + 30) + 370) )
|
|
{
|
|
if ( *((_BYTE *)v6 + 78) )
|
|
{
|
|
timer_set(0.1, (int)v6, (int)TRollover::TimerExpired);
|
|
v8 = *((_BYTE *)v6 + 78) == 0;
|
|
*((_BYTE *)v6 + 5) = 0;
|
|
v9 = v8;
|
|
v8 = *(_DWORD *)((char *)v6 + 91) == 0;
|
|
*((_BYTE *)v6 + 78) = v9;
|
|
if ( v8 )
|
|
*(_DWORD *)((char *)v6 + 91) = timer_set(
|
|
*(float *)((char *)v6 + 87),
|
|
(int)v6,
|
|
(int)TLightRollover::delay_expired);
|
|
}
|
|
else
|
|
{
|
|
loader_play_sound(*(_DWORD *)((char *)v6 + 70));
|
|
control_handler(63, v6);
|
|
*((_BYTE *)v6 + 78) = *((_BYTE *)v6 + 78) == 0;
|
|
v10 = *(_DWORD *)((char *)v6 + 34);
|
|
if ( v10 )
|
|
render_sprite_set_bitmap(*(_DWORD **)((char *)v6 + 26), *(_DWORD *)(*(_DWORD *)(v10 + 4) + 8));
|
|
}
|
|
}
|
|
}
|
|
|
|
//----- (010165A7) --------------------------------------------------------
|
|
int __thiscall TLightRollover::Message(TLightRollover *this, int a2, float a3)
|
|
{
|
|
TLightRollover *v3; // esi
|
|
int v4; // eax
|
|
|
|
v3 = this;
|
|
if ( a2 == 1024 )
|
|
{
|
|
v4 = *(_DWORD *)((char *)this + 91);
|
|
*((_BYTE *)this + 5) = 1;
|
|
*((_BYTE *)this + 78) = 0;
|
|
if ( v4 )
|
|
timer_kill(v4);
|
|
*(_DWORD *)((char *)v3 + 91) = 0;
|
|
if ( *(_DWORD *)((char *)v3 + 34) )
|
|
render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), 0);
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//----- (010197BB) --------------------------------------------------------
|
|
TLightRollover *__thiscall TLightRollover::TLightRollover(TLightRollover *this, struct TPinballTable *a2, int a3)
|
|
{
|
|
TLightRollover *v3; // esi
|
|
bool v4; // zf
|
|
|
|
v3 = this;
|
|
TRollover::TRollover(this, a2, a3, 0);
|
|
v4 = *(_DWORD *)((char *)v3 + 34) == 0;
|
|
*(_DWORD *)v3 = &TLightRollover::vftable;
|
|
*((_BYTE *)v3 + 78) = 0;
|
|
*(_DWORD *)((char *)v3 + 91) = 0;
|
|
if ( !v4 )
|
|
render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), 0);
|
|
TRollover::build_walls(v3, a3);
|
|
*(_DWORD *)((char *)v3 + 87) = *(_DWORD *)loader_query_float_attribute(a3, 0, 407);
|
|
return v3;
|
|
}
|
|
// 1002630: using guessed type void *TLightRollover::vftable;
|