369 lines
10 KiB
C++
369 lines
10 KiB
C++
//
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// Created by neo on 2019-08-15.
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//
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#include "TLight.h"
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//----- (010099A8) --------------------------------------------------------
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void __thiscall TLight::Reset(TLight *this)
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{
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TLight *v1; // esi
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_DWORD *v2; // ST00_4
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int v3; // eax
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v1 = this;
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if ( *(_DWORD *)((char *)this + 110) )
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timer_kill(*(_DWORD *)((char *)this + 110));
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if ( *(_DWORD *)((char *)v1 + 114) )
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timer_kill(*(_DWORD *)((char *)v1 + 114));
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if ( *(_DWORD *)((char *)v1 + 82) )
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flasher_stop((TLight *)((char *)v1 + 42), -1);
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v2 = *(_DWORD **)((char *)v1 + 26);
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*(float *)((char *)v1 + 122) = 1.0;
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*(_DWORD *)((char *)v1 + 110) = 0;
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*(_DWORD *)((char *)v1 + 114) = 0;
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*(_DWORD *)((char *)v1 + 78) = 0;
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*(_DWORD *)((char *)v1 + 98) = 0;
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*(_DWORD *)((char *)v1 + 86) = 0;
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*(_DWORD *)((char *)v1 + 90) = 0;
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*(_DWORD *)((char *)v1 + 82) = 0;
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*(_DWORD *)((char *)v1 + 94) = 0;
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render_sprite_set_bitmap(v2, 0);
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*(_DWORD *)((char *)v1 + 42) = *(_DWORD *)((char *)v1 + 26);
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v3 = *(_DWORD *)((char *)v1 + 34);
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*(_DWORD *)((char *)v1 + 46) = 0;
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if ( v3 )
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*(_DWORD *)((char *)v1 + 50) = *(_DWORD *)(*(_DWORD *)(v3 + 4) + 8);
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*(_DWORD *)((char *)v1 + 58) = 0;
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*(_DWORD *)((char *)v1 + 54) = 0;
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*(_DWORD *)((char *)v1 + 6) = 0;
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}
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//----- (01009A2A) --------------------------------------------------------
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void __stdcall TLight::TimerExpired(int a1, void *a2)
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{
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bool v2; // zf
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void (__thiscall **v3)(void *, signed int, _DWORD); // eax
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if ( *(_DWORD *)((char *)a2 + 82) )
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flasher_stop((struct flasher_type *)((char *)a2 + 42), -1);
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render_sprite_set_bitmap(
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*(_DWORD **)((char *)a2 + 26),
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*(_DWORD *)((char *)a2 + 4 * *(_DWORD *)((char *)a2 + 78) + 46));
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v2 = *(_DWORD *)((char *)a2 + 94) == 0;
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*(_DWORD *)((char *)a2 + 86) = 0;
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*(_DWORD *)((char *)a2 + 90) = 0;
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*(_DWORD *)((char *)a2 + 82) = 0;
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*(_DWORD *)((char *)a2 + 110) = 0;
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if ( !v2 )
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{
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v3 = *(void (__thiscall ***)(void *, signed int, _DWORD))a2;
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*(_DWORD *)((char *)a2 + 94) = 0;
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(*v3)(a2, 20, 0.0);
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}
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if ( *(_DWORD *)((char *)a2 + 18) )
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control_handler(60, (struct TPinballComponent *)a2);
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}
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//----- (01009A8F) --------------------------------------------------------
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void __thiscall TLight::schedule_timeout(TLight *this, float a2)
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{
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TLight *v2; // esi
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v2 = this;
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*(_DWORD *)((char *)this + 62) = *(_DWORD *)((char *)this + 102);
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*(_DWORD *)((char *)this + 66) = *(_DWORD *)((char *)this + 106);
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if ( *(_DWORD *)((char *)this + 110) )
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timer_kill(*(_DWORD *)((char *)this + 110));
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*(_DWORD *)((char *)v2 + 110) = 0;
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if ( a2 > 0.0 )
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*(_DWORD *)((char *)v2 + 110) = timer_set(a2, (int)v2, (int)TLight::TimerExpired);
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}
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//----- (01009AE3) --------------------------------------------------------
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int __thiscall TLight::Message(TLight *this, int a2, float a3)
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{
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TLight *v3; // esi
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bool v4; // zf
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int v5; // ST04_4
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float v6; // ST04_4
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signed __int64 v7; // rax
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int v8; // ecx
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signed int v9; // edx
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signed int v10; // edi
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int v11; // eax
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int v12; // eax
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int v13; // eax
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float v15; // ST04_4
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float v16; // ST04_4
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signed __int64 v17; // rax
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char *v18; // eax
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char *v19; // eax
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float v20; // ST04_4
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int v21; // ecx
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_DWORD *v22; // eax
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int v23; // [esp+1Ch] [ebp+Ch]
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v3 = this;
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if ( a2 > 1020 )
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{
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if ( a2 == 1024 )
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{
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(*(void (__thiscall **)(TLight *))(*(_DWORD *)this + 20))(this);
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v21 = 0;
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if ( *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 214) > 0 )
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{
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v22 = (_DWORD *)((char *)v3 + 146);
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do
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{
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*(v22 - 3) = *(_DWORD *)((char *)v3 + 82);
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*v22 = *(_DWORD *)((char *)v3 + 98);
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*(v22 - 4) = *(_DWORD *)((char *)v3 + 78);
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*(v22 - 5) = *(_DWORD *)((char *)v3 + 6);
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++v21;
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v22 += 6;
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}
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while ( v21 < *(_DWORD *)(*(_DWORD *)((char *)v3 + 30) + 214) );
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}
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}
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}
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else if ( a2 == 1020 )
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{
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v18 = (char *)this + 24 * *(_DWORD *)(*(_DWORD *)((char *)this + 30) + 218);
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*(_DWORD *)(v18 + 134) = *(_DWORD *)((char *)this + 82);
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*(_DWORD *)(v18 + 146) = *(_DWORD *)((char *)this + 98);
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*(_DWORD *)(v18 + 130) = *(_DWORD *)((char *)this + 78);
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*(_DWORD *)(v18 + 126) = *(_DWORD *)((char *)this + 6);
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(*(void (__thiscall **)(TLight *))(*(_DWORD *)this + 20))(this);
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v19 = (char *)v3 + 24 * (unsigned __int64)(signed __int64)_floor(a3);
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*(_DWORD *)((char *)v3 + 82) = *(_DWORD *)(v19 + 134);
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*(_DWORD *)((char *)v3 + 98) = *(_DWORD *)(v19 + 146);
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*(_DWORD *)((char *)v3 + 78) = *(_DWORD *)(v19 + 130);
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*(_DWORD *)((char *)v3 + 6) = *(_DWORD *)(v19 + 126);
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if ( *(_DWORD *)((char *)v3 + 98) )
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{
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v20 = (double)*(signed int *)((char *)v3 + 98);
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TLight::Message(v3, 11, v20);
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}
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if ( *(_DWORD *)((char *)v3 + 78) )
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TLight::Message(v3, 1, 0.0);
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if ( *(_DWORD *)((char *)v3 + 82) )
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TLight::Message(v3, 4, 0.0);
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}
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else
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{
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switch ( a2 )
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{
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case 0:
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v4 = *(_DWORD *)((char *)this + 82) == 0;
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*(_DWORD *)((char *)this + 78) = 0;
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if ( v4 && !*(_DWORD *)((char *)this + 86) && !*(_DWORD *)((char *)this + 90) )
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render_sprite_set_bitmap(*(_DWORD **)((char *)this + 26), *(_DWORD *)((char *)this + 46));
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return 0;
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case 1:
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v4 = *(_DWORD *)((char *)this + 82) == 0;
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*(_DWORD *)((char *)this + 78) = 1;
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if ( v4 && !*(_DWORD *)((char *)this + 86) && !*(_DWORD *)((char *)this + 90) )
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render_sprite_set_bitmap(*(_DWORD **)((char *)this + 26), *(_DWORD *)((char *)this + 50));
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return 0;
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case 2:
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return *(_DWORD *)((char *)v3 + 78);
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case 3:
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return *(_DWORD *)((char *)this + 82);
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case 4:
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TLight::schedule_timeout(this, 0.0);
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if ( !*(_DWORD *)((char *)v3 + 82) || !*(_DWORD *)((char *)v3 + 70) )
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{
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v5 = *(_DWORD *)((char *)v3 + 78);
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*(_DWORD *)((char *)v3 + 82) = 1;
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*(_DWORD *)((char *)v3 + 90) = 0;
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*(_DWORD *)((char *)v3 + 86) = 0;
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*(_DWORD *)((char *)v3 + 94) = 0;
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flasher_start((TLight *)((char *)v3 + 42), v5);
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}
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return 0;
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case 5:
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*(float *)((char *)this + 62) = a3 * *(float *)((char *)this + 102);
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*(float *)((char *)this + 66) = a3 * *(float *)((char *)this + 106);
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return 0;
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case 6:
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*(_DWORD *)((char *)this + 62) = *(_DWORD *)((char *)this + 102);
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*(_DWORD *)((char *)this + 66) = *(_DWORD *)((char *)this + 106);
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return 0;
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case 7:
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if ( !*(_DWORD *)((char *)this + 82) )
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flasher_start((TLight *)((char *)this + 42), *(_DWORD *)((char *)this + 78));
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*(_DWORD *)((char *)v3 + 82) = 1;
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*(_DWORD *)((char *)v3 + 90) = 0;
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*(_DWORD *)((char *)v3 + 94) = 0;
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goto LABEL_28;
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case 8:
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if ( !*(_DWORD *)((char *)this + 86) )
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{
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if ( *(_DWORD *)((char *)this + 82) )
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{
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flasher_stop((TLight *)((char *)this + 42), 0);
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*(_DWORD *)((char *)v3 + 82) = 0;
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}
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else
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{
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render_sprite_set_bitmap(*(_DWORD **)((char *)this + 26), *(_DWORD *)((char *)this + 46));
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}
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*(_DWORD *)((char *)v3 + 86) = 1;
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*(_DWORD *)((char *)v3 + 90) = 0;
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}
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goto LABEL_29;
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case 9:
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if ( !*(_DWORD *)((char *)this + 90) )
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{
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if ( *(_DWORD *)((char *)this + 82) )
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{
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flasher_stop((TLight *)((char *)this + 42), 1);
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*(_DWORD *)((char *)v3 + 82) = 0;
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}
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else
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{
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render_sprite_set_bitmap(*(_DWORD **)((char *)this + 26), *(_DWORD *)((char *)this + 50));
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}
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*(_DWORD *)((char *)v3 + 90) = 1;
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LABEL_28:
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*(_DWORD *)((char *)v3 + 86) = 0;
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}
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LABEL_29:
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TLight::schedule_timeout(v3, a3);
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return 0;
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case 11:
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v7 = (signed __int64)_floor(a3);
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v8 = *(_DWORD *)((char *)v3 + 34);
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*(_DWORD *)((char *)v3 + 98) = v7;
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v9 = *(_DWORD *)(*(_DWORD *)(v8 + 4) + 4);
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if ( (signed int)v7 > v9 )
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*(_DWORD *)((char *)v3 + 98) = v9;
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v10 = 0;
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if ( *(_DWORD *)((char *)v3 + 98) < 0 )
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*(_DWORD *)((char *)v3 + 98) = 0;
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v4 = *(_DWORD *)((char *)v3 + 82) == 0;
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v11 = *(_DWORD *)((char *)v3 + 98);
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*(_DWORD *)((char *)v3 + 46) = 0;
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*(_DWORD *)((char *)v3 + 50) = *(_DWORD *)(*(_DWORD *)(v8 + 4) + 4 * v11 + 8);
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if ( v4 )
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{
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if ( !*(_DWORD *)((char *)v3 + 86) )
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{
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if ( *(_DWORD *)((char *)v3 + 90) )
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v10 = 1;
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else
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v10 = *(_DWORD *)((char *)v3 + 78);
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}
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}
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else
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{
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v10 = *(_DWORD *)((char *)v3 + 74);
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}
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render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), *(_DWORD *)((char *)v3 + 4 * v10 + 46));
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return 0;
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case 12:
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v23 = *(_DWORD *)((char *)this + 98) + 1;
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if ( v23 > *(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)this + 34) + 4) + 4) )
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v23 = *(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)this + 34) + 4) + 4);
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goto LABEL_32;
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case 13:
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v23 = *(_DWORD *)((char *)this + 98) - 1;
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if ( v23 < 0 )
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v23 = 0;
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LABEL_32:
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v6 = (double)v23;
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TLight::Message(this, 11, v6);
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return 0;
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case 14:
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if ( *(_DWORD *)((char *)this + 110) )
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timer_kill(*(_DWORD *)((char *)this + 110));
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v4 = *(_DWORD *)((char *)v3 + 82) == 0;
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*(_DWORD *)((char *)v3 + 110) = 0;
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if ( !v4 )
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flasher_stop((TLight *)((char *)v3 + 42), -1);
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v12 = *(_DWORD *)((char *)v3 + 78);
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*(_DWORD *)((char *)v3 + 82) = 0;
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*(_DWORD *)((char *)v3 + 86) = 0;
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*(_DWORD *)((char *)v3 + 90) = 0;
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render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), *(_DWORD *)((char *)v3 + 4 * v12 + 46));
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return 0;
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case 15:
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v13 = *(_DWORD *)((char *)this + 114);
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*(_DWORD *)((char *)this + 94) = 0;
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if ( v13 )
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timer_kill(v13);
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*(_DWORD *)((char *)v3 + 114) = 0;
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TLight::Message(v3, 1, 0.0);
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TLight::Message(v3, 7, a3);
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return 0;
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case 16:
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if ( *(_DWORD *)((char *)this + 114) )
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timer_kill(*(_DWORD *)((char *)this + 114));
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*(_DWORD *)((char *)v3 + 114) = 0;
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TLight::Message(v3, 7, a3);
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*(_DWORD *)((char *)v3 + 94) = 1;
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return 0;
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case 17:
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v17 = (signed __int64)_floor(a3);
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TLight::Message(v3, v17 != 0, 0.0);
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return *(_DWORD *)((char *)v3 + 78);
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case 18:
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TLight::Message(this, 17, a3);
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TLight::Message(v3, 14, 0.0);
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return *(_DWORD *)((char *)v3 + 78);
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case 19:
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TLight::Message(this, 1, 0.0);
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goto LABEL_62;
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case 20:
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TLight::Message(this, 0, 0.0);
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LABEL_62:
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TLight::Message(v3, 14, 0.0);
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return 0;
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case 21:
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v15 = (double)(*(_DWORD *)((char *)this + 78) == 0);
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TLight::Message(this, 17, v15);
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return *(_DWORD *)((char *)v3 + 78);
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case 22:
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v16 = (double)(*(_DWORD *)((char *)this + 78) == 0);
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TLight::Message(this, 18, v16);
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return *(_DWORD *)((char *)v3 + 78);
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case 23:
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*(_DWORD *)((char *)this + 6) = (signed __int64)_floor(a3);
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break;
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default:
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return 0;
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}
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}
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return 0;
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}
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//----- (0100AD21) --------------------------------------------------------
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TLight *__thiscall TLight::TLight(TLight *this, struct TPinballTable *a2, int a3)
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{
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TLight *v3; // esi
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float *v4; // eax
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double v5; // st7
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float *v6; // eax
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double v7; // st7
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v3 = this;
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TPinballComponent::TPinballComponent(this, a2, a3, 1);
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*(_DWORD *)v3 = &TLight::vftable;
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*(_DWORD *)((char *)v3 + 110) = 0;
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*(_DWORD *)((char *)v3 + 82) = 0;
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*(_DWORD *)((char *)v3 + 114) = 0;
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*(_DWORD *)((char *)v3 + 70) = 0;
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TLight::Reset(v3);
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v4 = (float *)loader_query_float_attribute(a3, 0, 900);
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v5 = *v4;
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*(float *)((char *)v3 + 62) = *v4;
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*(float *)((char *)v3 + 102) = v5;
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v6 = (float *)loader_query_float_attribute(a3, 0, 901);
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v7 = *v6;
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*(float *)((char *)v3 + 66) = *v6;
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*(float *)((char *)v3 + 106) = v7;
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return v3;
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}
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// 1001A48: using guessed type void *TLight::vftable;
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