109 lines
3.3 KiB
C++
109 lines
3.3 KiB
C++
#include "../../pinball.h"
|
|
|
|
//----- (0101663F) --------------------------------------------------------
|
|
void __stdcall TKickback::TimerExpired(int a1, struct TPinballComponent *a2)
|
|
{
|
|
int v2; // eax
|
|
int v3; // ST10_4
|
|
int v4; // eax
|
|
int v5; // eax
|
|
|
|
if ( *(_DWORD *)((char *)a2 + 90) )
|
|
{
|
|
*(float *)((char *)a2 + 66) = 0.0;
|
|
v2 = timer_set(*(float *)((char *)a2 + 82), (int)a2, (int)TKickback::TimerExpired);
|
|
v3 = *(_DWORD *)((char *)a2 + 74);
|
|
*(_DWORD *)((char *)a2 + 86) = v2;
|
|
loader_play_sound(v3);
|
|
v4 = *(_DWORD *)((char *)a2 + 34);
|
|
if ( v4 )
|
|
render_sprite_set(
|
|
*(_DWORD **)((char *)a2 + 26),
|
|
*(_DWORD *)(*(_DWORD *)(v4 + 4) + 12),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)a2 + 38) + 4) + 12),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v4 + 4) + 12) + 29) - *(_DWORD *)(*(_DWORD *)((char *)a2 + 30) + 234),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v4 + 4) + 12) + 33) - *(_DWORD *)(*(_DWORD *)((char *)a2 + 30) + 238));
|
|
}
|
|
else
|
|
{
|
|
v5 = *(_DWORD *)((char *)a2 + 34);
|
|
if ( v5 )
|
|
render_sprite_set(
|
|
*(_DWORD **)((char *)a2 + 26),
|
|
*(_DWORD *)(*(_DWORD *)(v5 + 4) + 8),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)((char *)a2 + 38) + 4) + 8),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v5 + 4) + 8) + 29) - *(_DWORD *)(*(_DWORD *)((char *)a2 + 30) + 234),
|
|
*(_DWORD *)(*(_DWORD *)(*(_DWORD *)(v5 + 4) + 8) + 33) - *(_DWORD *)(*(_DWORD *)((char *)a2 + 30) + 238));
|
|
*(_DWORD *)((char *)a2 + 86) = 0;
|
|
control_handler(60, a2);
|
|
}
|
|
}
|
|
|
|
//----- (010166F6) --------------------------------------------------------
|
|
int __thiscall TKickback::Message(TKickback *this, int a2, float a3)
|
|
{
|
|
TKickback *v3; // esi
|
|
|
|
v3 = this;
|
|
if ( (a2 == 1011 || a2 == 1024) && *(_DWORD *)((char *)this + 86) )
|
|
{
|
|
timer_kill(*(_DWORD *)((char *)this + 86));
|
|
if ( *(_DWORD *)((char *)v3 + 34) )
|
|
render_sprite_set_bitmap(*(_DWORD **)((char *)v3 + 26), 0);
|
|
*(_DWORD *)((char *)v3 + 86) = 0;
|
|
*(_DWORD *)((char *)v3 + 90) = 0;
|
|
*(_DWORD *)((char *)v3 + 66) = 1315859240;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
//----- (010183E8) --------------------------------------------------------
|
|
void __thiscall TKickback::Collision(TKickback *this, struct TBall *a2, struct vector_type *a3, struct vector_type *a4, float a5, struct TEdgeSegment *a6)
|
|
{
|
|
TKickback *v6; // esi
|
|
float v7; // ST10_4
|
|
|
|
v6 = this;
|
|
if ( *(_DWORD *)(*(_DWORD *)((char *)this + 30) + 370) )
|
|
{
|
|
basic_collision(
|
|
a2,
|
|
a3,
|
|
a4,
|
|
*(float *)((char *)this + 54),
|
|
*(float *)((char *)this + 58),
|
|
0.0,
|
|
*(float *)((char *)this + 62));
|
|
}
|
|
else
|
|
{
|
|
if ( !*(_DWORD *)((char *)this + 90) )
|
|
{
|
|
v7 = *(float *)((char *)this + 78);
|
|
*(_DWORD *)((char *)this + 66) = 1315859240;
|
|
*(_DWORD *)((char *)this + 90) = 1;
|
|
*(_DWORD *)((char *)this + 86) = timer_set(v7, (int)this, (int)TKickback::TimerExpired);
|
|
}
|
|
if ( TCollisionComponent::DefaultCollision(v6, a2, a3, a4) )
|
|
*(_DWORD *)((char *)v6 + 90) = 0;
|
|
}
|
|
}
|
|
|
|
//----- (0101983D) --------------------------------------------------------
|
|
TKickback *__thiscall TKickback::TKickback(TKickback *this, struct TPinballTable *a2, int a3)
|
|
{
|
|
TKickback *v3; // esi
|
|
|
|
v3 = this;
|
|
TCollisionComponent::TCollisionComponent(this, a2, a3, 1);
|
|
*(_DWORD *)((char *)v3 + 6) = 0;
|
|
*(_DWORD *)((char *)v3 + 86) = 0;
|
|
*(_DWORD *)((char *)v3 + 90) = 0;
|
|
*(_DWORD *)v3 = &TKickback::vftable;
|
|
*(_DWORD *)((char *)v3 + 78) = 1060320051;
|
|
*(_DWORD *)((char *)v3 + 82) = 1036831949;
|
|
*(_DWORD *)((char *)v3 + 66) = 1315859240;
|
|
return v3;
|
|
}
|
|
// 1002668: using guessed type void *TKickback::vftable;
|