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C

//
// Created by neo on 2019-08-15.
//
#include "../../pinball.h"
#ifndef PINBALL_TONEWAY_H
#define PINBALL_TONEWAY_H
/* 103 */
struct TOneway;
int __thiscall TOneway::get_scoring(TOneway* this, int); // idb
void __thiscall TOneway::put_scoring(TOneway* this, int, int); // idb
void __thiscall TOneway::Collision(TOneway* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb
TOneway* __thiscall TOneway::TOneway(TOneway* this, struct TPinballTable* a2, int a3);
TOneway* __thiscall TOneway::destroy(TOneway* this, char a2);
void* TOneway::vftable = &TPinballComponent::Message; // weak
#endif //PINBALL_TONEWAY_H