// // Created by neo on 2019-08-15. // #ifndef PINBALL_TPINBALLCOMPONENT_H #define PINBALL_TPINBALLCOMPONENT_H #include "../../pinball.h" /* 100 */ struct TPinballComponent; void* __stdcall TPinballComponent::operator new(size_t SizeOfElements); // idb int __thiscall TPinballComponent::Message(TPinballComponent* this, int, float); // idb int __stdcall TPinballComponent::get_scoring(int a2); struct TPinballComponent* __thiscall TPinballTable::find_component(TPinballTable* this, char*); // idb struct TPinballComponent* __thiscall TPinballTable::find_component(TPinballTable* this, int); // idb TPinballComponent* __thiscall TPinballComponent::TPinballComponent(TPinballComponent* this, struct TPinballTable* a2, int a3, int a4); TZmapList* __thiscall TPinballComponent::~TPinballComponent(TPinballComponent* this); void* TPinballComponent::`vftable` = &TPinballComponent::Message; // weak #endif //PINBALL_TPINBALLCOMPONENT_H