// // Created by neo on 2019-08-15. // #ifndef PINBALL_CLASSES_H #define PINBALL_CLASSES_H #include "Objlist/objlist.h" #include "TBall/TBall.h" #include "TBumper/TBumper.h" #include "TCircle/TCircle.h" #include "TCollisionComponent/TCollisionComponent.h" #include "TComponentGroup/TComponentGroup.h" #include "TDemo/TDemo.h" #include "TEdgeBox/TEdgeBox.h" #include "TEdgeManager/TEdgeManager.h" #include "TEdgeSegment/TEdgeSegment.h" #include "TFlagSpinner/TFlagSpinner.h" #include "TGate/TGate.h" #include "THole/THole.h" #include "TKickback/TKickback.h" #include "TLight/TLight.h" #include "TLightBargraph/TLightBargraph.h" #include "TlightGroup/TLightGroup.h" #include "TLightRollover/TLightRollover.h" #include "TLine/TLine.h" #include "TOneWay/TOneWay.h" #include "TPinballComponent/TPinballComponent.h" #include "TPinballTable/TPinballTable.h" #include "TPlunger/TPlunger.h" #include "TPopupTarget/TPopupTarget.h" #include "TRamp/TRamp.h" #include "TRollover/TRollover.h" #include "TSink/TSink.h" #include "TSoloTarget/TSoloTarget.h" #include "TSound/TSound.h #include "TTableLayer/TTableLayer.h" #include "TTextBox/TTextbox.h" #include "TTextBoxMessage/TTextBoxMessage.h" #include "TTimer/TTimer.h" #include "TTripwire/TTripwire.h" #include "TWall/TWall.h" #include "TZmapList/TZmaplist.h" #endif //PINBALL_CLASSES_H