// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TWALL_H #define PINBALL_TWALL_H /* 102 */ struct TWall; void __stdcall TWall::TimerExpired(int, void*); // idb int __thiscall TWall::Message(TWall* this, int, float); // idb int __thiscall TWall::get_scoring(TWall* this, int); // idb void __thiscall TWall::put_scoring(TWall* this, int, int); // idb void __thiscall TWall::Collision(TWall* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TWall* __thiscall TWall::TWall(TWall* this, struct TPinballTable* a2, int a3); void* TWall::vftable = &TWall::Message; // weak #endif //PINBALL_TWALL_H