// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TSOUND_H #define PINBALL_TSOUND_H /* 132 */ struct TSound; TSound* __thiscall TSound::`vector deleting destructor`(TSound *this, char a2); double __thiscall TSound::Play(TSound* this); TSound* __thiscall TSound::TSound(TSound* this, struct TPinballTable* a2, int a3); void* TSound::vftable = &TPinballComponent::Message; // weak #endif //PINBALL_TSOUND_H