// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TSOLOTARGET_H #define PINBALL_TSOLOTARGET_H /* 107 */ struct TSoloTarget; void __stdcall TSoloTarget::TimerExpired(int, void*); // idb int __thiscall TSoloTarget::Message(TSoloTarget* this, int, float); // idb int __thiscall TSoloTarget::get_scoring(TSoloTarget* this, int); // idb void __thiscall TSoloTarget::put_scoring(TSoloTarget* this, int, int); // idb void __thiscall TSoloTarget::Collision(TSoloTarget* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TSoloTarget* __thiscall TSoloTarget::TSoloTarget(TSoloTarget* this, struct TPinballTable* a2, int a3); void* TSoloTarget::vftable = &TSoloTarget::Message; // weak #endif //PINBALL_TSOLOTARGET_H