// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TSINK_H #define PINBALL_TSINK_H /* 114 */ struct TSink; void __stdcall TSink::TimerExpired(int, void*); // idb int __thiscall TSink::Message(TSink* this, int, float); // idb int __thiscall TSink::get_scoring(TSink* this, int); // idb void __thiscall TSink::put_scoring(TSink* this, int, int); // idb void __thiscall TSink::Collision(TSink* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TSink* __thiscall TSink::TSink(TSink* this, struct TPinballTable* a2, int a3); void* TSink::vftable = &TSink::Message; // weak #endif //PINBALL_TSINK_H