// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TPLUNGER_H #define PINBALL_TPLUNGER_H /* 118 */ struct TPlunger; void __stdcall TPlunger::BallFeedTimer(int, void*); // idb void __stdcall TPlunger::PullbackTimer(int, void*); // idb void __stdcall TPlunger::PlungerReleasedTimer(int, void*); // idb int __thiscall TPlunger::Message(TPlunger* this, int, float); // idb void __thiscall TPlunger::Collision(TPlunger* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TPlunger* __thiscall TPlunger::TPlunger(TPlunger* this, struct TPinballTable* a2, int a3); void* TPlunger::vftable = &TPlunger::Message; // weak #endif //PINBALL_TPLUNGER_H