// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TPINBALLCOMPONENT_H #define PINBALL_TPINBALLCOMPONENT_H /* 100 */ struct TPinballComponent { char v19; // [esp+Ch] [ebp-6Ch] void* v20; // [esp+4Ch] [ebp-2Ch] void* v21; // [esp+50h] [ebp-28h] int v22; // [esp+54h] [ebp-24h] int v23; // [esp+58h] [ebp-20h] int v24; // [esp+5Ch] [ebp-1Ch] int v25; // [esp+60h] [ebp-18h] int v26; // [esp+64h] [ebp-14h] int v27; // [esp+68h] [ebp-10h] int v28; // [esp+6Ch] [ebp-Ch] int v29; // [esp+70h] [ebp-8h] int v30; // [esp+74h] [ebp-4h] struct TPinballTable* v31; // [esp+80h] [ebp+8h] struct TPinballTable* v32; // [esp+80h] [ebp+8h] signed int v33; // [esp+88h] [ebp+10h] void* operator new(size_t SizeOfElements); // idb int Message(int, float); // idb int __stdcall TPinballComponent::get_scoring(int a2); TPinballComponent* TPinballComponent::TPinballComponent(TPinballTable* a2, int a3, int a4); TZmapList* TPinballComponent::~TPinballComponent(); void* TPinballComponent::vftable = &TPinballComponent::Message; // weak } #endif //PINBALL_TPINBALLCOMPONENT_H