// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TONEWAY_H #define PINBALL_TONEWAY_H /* 103 */ struct TOneway; int __thiscall TOneway::get_scoring(TOneway* this, int); // idb void __thiscall TOneway::put_scoring(TOneway* this, int, int); // idb void __thiscall TOneway::Collision(TOneway* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TOneway* __thiscall TOneway::TOneway(TOneway* this, struct TPinballTable* a2, int a3); TOneway* __thiscall TOneway::`scalar deleting destructor`(TOneway* this, char a2); void* TOneway::vftable = &TPinballComponent::Message; // weak #endif //PINBALL_TONEWAY_H