// // Created by neo on 2019-08-15. // #include "../../pinball.h" #ifndef PINBALL_TKICKBACK_H #define PINBALL_TKICKBACK_H /* 110 */ struct TKickback; void __stdcall TKickback::TimerExpired(int, struct TPinballComponent*); // idb int __thiscall TKickback::Message(TKickback* this, int, float); // idb void __thiscall TKickback::Collision(TKickback* this, struct TBall*, struct vector_type*, struct vector_type*, float, struct TEdgeSegment*); // idb TKickback* __thiscall TKickback::TKickback(TKickback* this, struct TPinballTable* a2, int a3); void* TKickback::vftable = &TKickback::Message; // weak #endif //PINBALL_TKICKBACK_H